Darksiders 2 • Page 12
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Cheers, I've already found him. Much easier than the fire bat thing.
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darkmorgado 22,600 posts
Seen 1 hour ago
Registered 4 years agokinky_mong wrote:
No soul-splitter required. It's a pretty small and simple dungeon. There's lots of loot to be found though if you have the Deathgrip, a page at the end of a wall run above the water you dive into, and something (can't remember what) that requires the Voidwalker.AdamAsunder wrote:
He's in the depths of that dungeon. IIRC you need the soul splitter ability to get to him.
Anyone know where I can find Gorewood? Game points me to Weeping Crag but then that's it.
Edited by darkmorgado at 14:33:42 07-09-2012Now with 80% more Cthulhu!
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darkmorgado 22,600 posts
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Registered 4 years agoAdamAsunder wrote:
There's a trick to that fire dragon thingy - one end of the platform has a small lip you can drop on to, where it can't hurt you. Use it to plug away with your gun to maintain wrath and summon your ghouls.
Cheers, I've already found him. Much easier than the fire bat thing.Now with 80% more Cthulhu!
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kinky_mong 7,985 posts
Seen 44 minutes ago
Registered 5 years agodarkmorgado wrote:
You're right, the Soul Splitter is for a platform near that voidwalker bit though.kinky_mong wrote:
No soul-splitter required. It's a pretty small and simple dungeon. There's lots of loot to be found though if you have the Deathgrip, a page at the end of a wall run above the water you dive into, and something (can't remember what) that requires the Voidwalker.AdamAsunder wrote:
He's in the depths of that dungeon. IIRC you need the soul splitter ability to get to him.
Anyone know where I can find Gorewood? Game points me to Weeping Crag but then that's it. -
darkmorgado 22,600 posts
Seen 1 hour ago
Registered 4 years ago@kinky_mong
You sure? If so, I stand corrected (I haven't played in a few days so my memory is going hazy already).Now with 80% more Cthulhu!
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I beat Gorewood just last night on NG+. No soul splitter required. Just swim to the bottom of the flooded staircase.
Follow me on Twitter: @MrTom
Voted by the community "Best mod" 2011 and 2012. -
kinky_mong 7,985 posts
Seen 44 minutes ago
Registered 5 years ago@darkmorgado Yep, I've been going through the trek of getting all the collectibles and did that bit this week. There's a platform that raises when a nearby panel is active, so you need to activate the soul splitter on the platform, then revert back to normal and jump off it when it's fully raised. -
darkmorgado 22,600 posts
Seen 1 hour ago
Registered 4 years ago@kinky_mong
You don't need the splitter for that. Just stand on the panel, wait for platform to rise to the top, and you can easily clamber up it and onto the next one before it goes down again.Now with 80% more Cthulhu!
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kinky_mong 7,985 posts
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Registered 5 years ago@darkmorgado Didn't work when I tried that, plus you need items found later than the soul splitter to get what's up their anyway. -
Syrette 38,382 posts
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Registered 10 years agoI know fuck all about these games. Can someone suggest similar titles that I might have played?
Might throw this on my Lovefilm list but I really know nothing about the franchise and it being just another third person action game doesn't excite me all that much on its own. Unfortunately I really have nothing to play right now outside of the odd SSX/BF3 session but I've had those games for months.XBL: rolemodel86 PSN: Syrette86
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kinky_mong 7,985 posts
Seen 44 minutes ago
Registered 5 years agoSyrette wrote:
Zelda is the main influence, but with the platforming of Price Of Persia, the loot system of Diablo, and similar hack and slash combat to God Of War and the like.
I know fuck all about these games. Can someone suggest similar titles that I might have played?
Might throw this on my Lovefilm list but I really know nothing about the franchise and it being just another third person action game doesn't excite me all that much on its own. Unfortunately I really have nothing to play right now outside of the odd SSX/BF3 session but I've had those games for months. -
darkmorgado 22,600 posts
Seen 1 hour ago
Registered 4 years agoSyrette wrote:
Metroid, Zelda, Castlevania etc.
I know fuck all about these games. Can someone suggest similar titles that I might have played?
Might throw this on my Lovefilm list but I really know nothing about the franchise and it being just another third person action game doesn't excite me all that much on its own. Unfortunately I really have nothing to play right now outside of the odd SSX/BF3 session but I've had those games for months.
It's very Metroidvania in structure, as is stuff like Arkham Asylum, etc.Now with 80% more Cthulhu!
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YenRug 745 posts
Seen 2 minutes ago
Registered 6 years agodarkmorgado wrote:
I found a relatively safe, but slow, way to take fire bat/dragon boss out:AdamAsunder wrote:
There's a trick to that fire dragon thingy - one end of the platform has a small lip you can drop on to, where it can't hurt you. Use it to plug away with your gun to maintain wrath and summon your ghouls.
Cheers, I've already found him. Much easier than the fire bat thing.
1. Deathgrip across to the platform where you fight him, making sure you land after he's flown past.
2. Wait whilst he flies around the back side of the pillar of rock, before he emerges use Deathgrip to swing back to the small platform.
3. Switch to the gun and hold down the targetting button; the fire dragon will do a single stomp/bomb attack on the now empty fighting platform, as soon as you get lock-on unload the gun into him.
4. Go to Step 1 and repeat until fire dragon's health bar is empty.
5. Once health bar is empty, you need to stay on the fighting platform and hit him with a single attack/shot to trigger the kill sequence animation.
One piece of advice, actively switch back and forth between the Deathgrip ability and the gun, I found it a bit hit or miss as to whether the Deathgrip skill would work whilst the gun was equipped. Plunging into the abyss whilst firing my gun, despite the R2 action icon being on screen, was a tad annoying. -
stryker1121 440 posts
Seen 4 hours ago
Registered 4 years agoFire bat is quite easy if you have teleport. Took me a few goes to figure it out, but all you have to do is chip away at his health with Redemption, teleport thru him, then tumble forward fast to avoid his tail whip. Turn back around and repeat the process til he's dead.. I was at level 10 or so and it takes maybe 10 minutes to beat him using this tactic, w/ no need for the exploit. Very simple stuff once you get the pattern down.
Edited by stryker1121 at 05:17:08 08-09-2012
Edited by stryker1121 at 05:18:35 08-09-2012 -
FatsoJetson 193 posts
Seen 6 hours ago
Registered 6 years agoIf anyone's finished with their copy of Darksiders 2 (PS3 or 360) and fancies a straight swap for a copy of Sleeping Dogs on 360 let me know.
I've put the offer in the September Swapsies thread too. Thanks. -
stryker1121 440 posts
Seen 4 hours ago
Registered 4 years agoJust got to earth and I cannot wait for this TPS bit to be over. This has to be one of the most misbegotten levels I've played in ages and it goes on forever. Completely strays away from what makes this game good. There's something to be said for mixing up gameplay but not like this. DS2 is not a linear corridor shooter. Awful. -
Derblington 19,637 posts
Seen 22 minutes ago
Registered 9 years agoGoes on forever? It's the shorten section of the game at about 30-40 minutes.
It's not a corridor shooter, so drop the gun and just play it like the rest of the game. -
kinky_mong 7,985 posts
Seen 44 minutes ago
Registered 5 years ago@stryker1121 Easily the worst part of the game, to make it slightly more bareable use the explosive sticky launcher gun thing as that rips through the enemy quicker. -
samk 703 posts
Seen 1 day ago
Registered 7 years agoCurrently playing through the Dead Kingdom bit. It's an 'ok' game so far at best. It's very derivative and just too long. 12 hours into it and apparently I'm only about halfway through. I'm running headlong through most areas because I've seen variants of the dungeons dozens of times already. Definately could have done with slimming it down and focusing on upping the quality.
Visually, the combat is faaaar too chaotic. If there are more than a few enemies I just can't make out what the hell is going on.
I'm not keen on the loot system. It reduces the game to a stop-start affair. I've already given up checking my loot regularly, only when a boss is killed.
Not enjoying it as much as DS1 in truth but will plod on. -
Murbal 19,442 posts
Seen 58 minutes ago
Registered 8 years agoFriend_of_Skeletor
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itinkuravinalaff 191 posts
Seen 3 months ago
Registered 9 months agojeez I was going to get this tomorrow but after going through this thread iv changed my mind,I loved the first but if this has prince of persia style platforming then its a no no no no no no......no! -
darkmorgado 22,600 posts
Seen 1 hour ago
Registered 4 years agoIt's really not that different from the first game. Platforming is certainly pretty much the same, but it has a much improved combat system and a focus on loot.
Btw, is Argul's Tomb out yet? If so, what's it like?
Edited by darkmorgado at 03:07:33 29-09-2012Now with 80% more Cthulhu!
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Machetazo 6,372 posts
Seen 7 months ago
Registered 8 years agoMrTomFTW wrote:
oh, there's a NG+!
I beat Gorewood just last night on NG+. No soul splitter required. Just swim to the bottom of the flooded staircase.
I beat Gorewood last night on my first playthrough at lvl 4 .gif)
It was the first time I discovered that an octopus clearly designed the controls as I tried to figure how i would both retain focus on the boss, and still be able to tele-slash!
The game's really fun, though. I'm just past the Drenchfort, and all the dungeons have been great. So much hidden stuff. -
mad_caddy 3,276 posts
Seen 1 day ago
Registered 9 years agoPicked this up after someone pointed it out in the bargains thread. 24.99 in game and with both DLCs, lovely stuff worth every penny.
it's like some kind of Zelda / Soul Reaver tribute, can't fault it at all, knew exactly what I was getting, so it ticks all the boxes. -
kinky_mong 7,985 posts
Seen 44 minutes ago
Registered 5 years agodarkmorgado wrote:
Yes. Same old shit with an ice theme.
Btw, is Argul's Tomb out yet? If so, what's it like? -
Youthist 8,819 posts
Seen 4 hours ago
Registered 7 years agoErm - so - probably been discussed, but I cannot read the fucking text in this game. Actually making me want to stop playing it. Anyone else? -
Machetazo 6,372 posts
Seen 7 months ago
Registered 8 years agokinky_mong wrote:
I found it a fun enough change of pace - the ties back to the first one helped it, for me. The racket whenever monster waves came in boosted the mood of that zone, I thought the aesthetic was good, but I'm glad it was a brief detour. There wasn't much exploration to be doing, although there were plenty of collectables to find.
@stryker1121 Easily the worst part of the game, to make it slightly more bareable use the explosive sticky launcher gun thing as that rips through the enemy quicker. -
mikew1985 9,707 posts
Seen 3 hours ago
Registered 6 years agoI found earth an incredible bore and overall the game isn't a patch on the first one.
I suppose i must have enjoyed it enough, as I kept going to the end (played apocalyptic) but I felt it was a real slog at times. strangely i never felt that about the original at any stage so i don't know what the difference is.
I think Vigil just lost a bit of the focus and feel of the original, even the combat to me was inferior. I really felt like I was a badass by the end of the first (again on Apocalyptic).
I could get through most fights without a scratch due to skill whereas with this I felt like getting hit wasn't really avoidable a lot of the time and again it just wasn't as "tight". -
Seriously - you can all read the small text?
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