Game Dev Story Page 4

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  • Spin_Dr_Wolf 9 Sep 2011 13:05:42 6,170 posts
    Seen 1 month ago
    Registered 11 years ago
    Help i think this game might ruin me. :D

    Does anyone know if its possible to have multiple company saes on Android ?
  • LockeTribal 27 Apr 2013 16:17:17 4,539 posts
    Seen 2 hours ago
    Registered 7 years ago
    I just discovered this last night. It's fucking addictive! 3 or 4 years in and just starting to make some decent money. Most of my titles are being developed for the Game Kid at the minute but I'm saving up for a Super IES dev kit. Bestselling game so far has been YoHo YoYo, a pirate action game, but I think I'm best known for my ninja games Ninjam, Ninjaction and Ninjathelete.
  • RobTheBuilder 27 Apr 2013 16:49:38 6,521 posts
    Seen 1 year ago
    Registered 10 years ago
    @LockeTribal great little game. I spent a long time trying to get a perfect review score!
  • ibenam 27 Apr 2013 17:28:43 1,538 posts
    Seen 2 hours ago
    Registered 7 years ago
    Great game but gets very easy and repetitive after the first 6 hour or so.
  • crashVoodoo 27 Apr 2013 18:04:24 4,019 posts
    Seen 6 hours ago
    Registered 13 years ago
    LockeTribal wrote:
    I just discovered this last night. It's fucking addictive! 3 or 4 years in and just starting to make some decent money. Most of my titles are being developed for the Game Kid at the minute but I'm saving up for a Super IES dev kit. Bestselling game so far has been YoHo YoYo, a pirate action game, but I think I'm best known for my ninja games Ninjam, Ninjaction and Ninjathelete.
    Nice, I made ninja cooking sims ... Ninjitsoup and Samurice, don't remember them selling too well though.

    Edited by crashVoodoo at 18:04:58 27-04-2013

    a Nexus a day keeps the apple away

  • Baihu1983 27 Apr 2013 18:08:52 3,637 posts
    Seen 3 hours ago
    Registered 3 years ago
    Never managed to make a game that sold 100 Million
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