Hitman: Absolution Page 20

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  • Ultrasoundwave 18 Nov 2012 14:56:02 3,319 posts
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    Been playing for a few more hours, read a few reviews too.

    So far, in my opinion, the CVG review sums the game up better.

    They seem to focus more on the positives and genuinely seemed to enjoy the game.

    "The worst part is, I'll have to have the break-up sex with myself!"

  • spamdangled 18 Nov 2012 15:09:57 27,377 posts
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    Syrette wrote:
    Is the checkpointing really as bad as reviews make out?

    :/
    Yes and no.

    It does force you to replay huge swathes of a level, but at the same time you could say it forces you to be more forward-planning and cautious.

    3DS: 4055-2781-2855 Xbox: spamdangled PSN: dark_morgan Wii U: Spamdangle Steam: spamdangled

  • Archronos 18 Nov 2012 15:44:57 24 posts
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    I'm really concerned about this now, it sounds really linear. I loved Blood Money for the randomness of being able to do things like seeing if I could kill everyone on the FBI witness' estate to demonstrate not even the Feds could stop me, and bundle the bodies into the garbage truck at the end of the estate to get them crushed (yes even you, mr Clown).
  • Mikeeeboy1 18 Nov 2012 16:02:04 167 posts
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    @Facepalm
    No you are not alone.
    Big hug from me
  • spamdangled 18 Nov 2012 16:53:14 27,377 posts
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    How on earth am I supposed to be able to get the Fugu fish in the Chinatown level without being seen?

    3DS: 4055-2781-2855 Xbox: spamdangled PSN: dark_morgan Wii U: Spamdangle Steam: spamdangled

  • Mikeeeboy1 18 Nov 2012 17:44:50 167 posts
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    @darkmorgado
    Get the sushi disguise from around the corner and then distract
    the woman in front of the Fugu and take it.
  • StarchildHypocrethes 18 Nov 2012 18:02:54 25,942 posts
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    Terminus and Run For Your Life have been about as enjoyable as an STD.
  • Mikeeeboy1 18 Nov 2012 18:29:54 167 posts
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    @StarchildHypocrethes
    Yeah worst parts of the game.
    It feels more like splinter cell on these levels
  • 1Dgaf 18 Nov 2012 18:53:52 3,853 posts
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    I didn't like Blood Money. Once I realised I could complete a level quickly and easily by killing everyone, that's what I did.

    I understand I missed out on experimentation, but I was doing what I felt was the most efficient thing.

    www.hatchetjob.com - more than games. "Seemingly trivial, surprisingly deep"

    www.isawthatyearsago.com - a retro film podcast

  • WoodenSpoon 18 Nov 2012 19:17:01 12,285 posts
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    It's always been about setting your own challenges, imo. You have to make yourself do it without shooting any guns, or without killing any bystanders, or whatever. If you're not up for doing that then I guess it won't be very fun.

    Has anyone tried the enb mod thing for Blood Money? If I can pretty it up I reckon I might play through it again!
  • Ziz0u 18 Nov 2012 20:12:21 8,395 posts
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    @WoodenSpoon

    The what now??
  • Benno 18 Nov 2012 20:20:54 9,933 posts
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    Review scores are all over the damn place. You guys need to give some unbiased reviews. Has anyone posted a review yet? (i will check a few pages back if so)
  • Deleted user 18 November 2012 20:26:33
    This might help you. It seems to explain the issues some might have as well as the good aspects:

  • spamdangled 18 Nov 2012 20:34:28 27,377 posts
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    StarchildHypocrethes wrote:
    Terminus and Run For Your Life have been about as enjoyable as an STD.
    I quite liked Terminus. Huge amount of ways to get to your objective.

    3DS: 4055-2781-2855 Xbox: spamdangled PSN: dark_morgan Wii U: Spamdangle Steam: spamdangled

  • Mikeeeboy1 18 Nov 2012 21:01:53 167 posts
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    Benno wrote:
    Review scores are all over the damn place. You guys need to give some unbiased reviews. Has anyone posted a review yet? (i will check a few pages back if so)
    The best way to describe the game is it feels like splinter cell conviction with assassination objectives.
    Strange mix but seems to work very well IMO.
  • StarchildHypocrethes 18 Nov 2012 21:15:49 25,942 posts
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    Aargh. wrote:
    This might help you. It seems to explain the issues some might have as well as the good aspects:

    That's a pretty fair summary if my thoughts so far, actually.

    Except I think I enjoyed the Police bits even less.
  • spamdangled 18 Nov 2012 23:36:31 27,377 posts
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    Run for your life is rather tedious. Even on lower difficulties, the library feels far too overpopulated with police.

    3DS: 4055-2781-2855 Xbox: spamdangled PSN: dark_morgan Wii U: Spamdangle Steam: spamdangled

  • repairmanjack 19 Nov 2012 00:57:07 6,054 posts
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    The Contracts mode is starting to come into its own... and I had no idea it existed until I started up the game. I've put a fairly fiendish one in to kill three policemen in Chinatown.

    I like the fact you have to prove it's possible by completing it yourself, before it allows you to submit it.

    I'm midway through part-two now. Like the game a lot (hey, it's keeping me off Dark Souls); feels a little different to earlier titles... so let's hope that HD repackage happens as well.
  • jamesi 19 Nov 2012 03:12:57 206 posts
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    Seriously can't wait wanted to order from shop2 but due to technical probs on the site couldn't order:( so have to wait till tuesday and will need to pay high street price as want this game right away also looking forward to the hd collection
  • spamdangled 19 Nov 2012 03:18:31 27,377 posts
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    I don't like the three missions starting from Run From Your Life onwards. Starting each level where everyone is on the lookout for you already feels a bit anathema to the spirit of Hitman, and the tension - combined with the high population of roaming guards - makes it difficult to properly explore the layout of a level and plan your route through. Using instinct becomes pretty much essential, but the game seems to be a bit arbitrary as to whether it even works or not or not.

    It took over a dozen restarts just to get through the drug den section of rfyl on Expert, and even then I ended up in several unwanted fistfights because the game cant seem to decide when you can subdue and when you need to attack.

    I can see what they were going for with rfyl - four separate areas, thematically different, an increased sense of tension, etc. but it just doesnt work.

    I would rather those four (well three, lets ignore that awful section escaping the helicopter) were fleshed out into entire levels. As it is, it sort of feels like concepts they thought were cool but werent sure what to do with.

    3DS: 4055-2781-2855 Xbox: spamdangled PSN: dark_morgan Wii U: Spamdangle Steam: spamdangled

  • SlackMaster 19 Nov 2012 08:15:51 3,134 posts
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    I've played all Hitman games, however I only completed the first two. I'd say that this is still a Hitman game. The only reason this gets compared to SC: Conviction is the mark an execute like move that the game has that uses a chunk of your instinct bar.

    This is handy to use if things go wrong but you don't have to use this and it can be taken away entriely on harder difficulty levels.
  • Ziz0u 19 Nov 2012 08:22:20 8,395 posts
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    Is the "hand-holding" stuff off by default on the harder difficulties?

    I'm thinking I'll go straight into the hardest difficulty, or has enough changed since Blood Money for that to not be advisable?
  • Shikasama 19 Nov 2012 08:27:14 6,872 posts
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    For anyone playing on the PC (specifically through Steam), does this launch with that shitty, shitty UPlay platform?
  • StarchildHypocrethes 19 Nov 2012 08:27:14 25,942 posts
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    I've basically given up trying to play the police sections stealthily, and just shoot them all. They're just rubbish, pointless and not worth the hassle.

    I thought that might be the end of them following RFYL, but noooooo.
  • smoothpete 19 Nov 2012 08:31:19 31,536 posts
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    I'm so disappointed.
  • Stickman 19 Nov 2012 08:39:57 29,666 posts
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    Yep, gutted. What a shame.

    THIS SPACE FOR RENT

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