|Actually I'd be happy if just one them could come up with a handheld that I actually found comfortable to use.|
Nintendo 3DS • Page 3
Pageof 377 First / Last
Blerk Moderator 48,224 posts
Seen 49 minutes ago
Registered 13 years ago
X201 16,225 posts
Seen 1 hour ago
Registered 9 years ago
Actually I'd be happy if just one them could come up with a handheld that I actually found comfortable to use.
More consoles for people with big hands
So, now Digital Foundry is suggesting the parallax barrier method . They have posted this link (for the lazy one):
Maybe I'll have to buy a new TV after all...
AbeFroman 80 posts
Seen 4 years ago
Registered 8 years ago
Nintendo patented 3D in 1979. FACT.
Not until Nintendo prove it's successful, no.
Sony already have patents for 3D screens. Just another chance for Nintendo to try and make out like everyone is ripping them off again.
I Suppose well have to wait until E3. But with Sony trying to push their HD tvs and are the first to do implement it on console market with the PS3, I will be very surprised if they leave it out of their next handheld
Didn't you hear? Nintendo invented 3D 100 years ago when they were still a card company. Then everyone else came and ripped them off. They're not going to sue James Cameron, but they will sit in the corner crying while saying "but we innovatedddd, you're all mean!"
A patent doesn't prove that Sony have been working on a 3D handheld.
So, three competing scenarios are slowly shaping up:
1) webcam-based head tracking for viewpoint detection.
Basic mechanism: provides illusion of 3D through viewpoint changes
Pros: cheap (no need to change tv, all hardware basically there)
Cons: single person, may need you to wear a light bulb (or a wiimote) on your head
2) stereo images entirely generated within the monitor (e.g. parallax barrier)
Basic mechanism: illusion of 3D through stereoscopy
Pros: no need to wear glasses, or bulbs over your head
Cons: single person in constrained positions, expensive monitor, forced stereoscopy may be bad for your health (tiring, nausea, etc.)
3) stereo images generated with the aid of shutter glasses
Basic mechanism: illusion of 3D through stereoscopy (like before)
Pros: less expensive monitor upgrade (60Hz for stereo imaging at 30Hz, 120Hz for stereo imaging at 60Hz), multiple users, less constrained positions
Cons: need to wear glasses, same physiological (negative) effects
In summary: 1 and 2) probably best for handelds, 3) better for a home with multiple people
They've been working on 3D technology for years.
Sony talk about bringing 3D to PS3 - "boo, 3D is shit, what a waste of money"
Nintendo brings 3D to the DS - "wow, Nintendo are so amazing and innovative /wankwank"
All that tech will never be in a handheld.
Picture a handeld gamecube with two touchscreens and I think you'll be not far wrong.
I personally greeted the news with more than just two wanks.
Ignatius_Cheese Moderator 10,887 posts
Seen 13 hours ago
Registered 11 years ago
3D with glasses is one thing.
3D without glasses is another thing.
I'm interested to see the developments in both fields.
Stop sitting on the fence, FFS, this eurogamer.
Fucks sake, EG really does crush the excitement for anything. I was well hyped for this when I read the news earlier, now I've been on EG for 10 minutes and I really don't give a shit about it any more.
Hehe, ecu speaketh the truth.
mcmonkeyplc 39,776 posts
Seen 30 minutes ago
Registered 12 years ago
What did he say?
Come and get it cumslingers!
remember all the 3d telly in the 80s ?