*Official* Civilization V thread Page 2

  • Page

    of 59 First / Last

  • Khanivor 18 Feb 2010 17:23:00 39,869 posts
    Seen 2 hours ago
    Registered 12 years ago
    I need a mop.
  • hiddenranbir 18 Feb 2010 17:58:50 5,744 posts
    Seen 12 hours ago
    Registered 8 years ago
    Smuggo wrote:
    Have there been DRM issues with previous Civ games? The only annoying one I remember was Civ I, which gave you annoying prompts every 20 or so turns unless you looked something up in the manual, which I somehow lost despite it being the size of an Argos catalog.

    That wasn't annoying that was AWESOME.

    Copyright protection that integrated itself so well into the flavour of the game. A pretender to the throne, prove yourself or be deposed! Compare with EA's attempt to protect their game with DLC which is communicated in-game with, "buy this dlc!"

    I never thought of the civ thing as anti-piracy, I just thought it was just one part of the game. Of course I was 5 at the time...


    dsmx: for advisors, diplomatic heralds were 3d models. Needed atleast 16megs of videoRAM, which my poor 385 never had. I didn't even have 16-bit colour, so I played most of Civ2 in 256, got used to it very fast!
  • Res 18 Feb 2010 18:02:05 1,814 posts
    Seen 2 years ago
    Registered 7 years ago
    Everyone knows the best form of DRM is a tech tree poster and a massive manual.
  • hiddenranbir 18 Feb 2010 18:06:22 5,744 posts
    Seen 12 hours ago
    Registered 8 years ago
    I'm reading the Civ2, 3 and 4 manuals right now. For old time's sake.


    edit: think I'll play some Multiplayer Gold edition too! Brap!
  • Carlo 18 Feb 2010 18:10:09 17,913 posts
    Seen 46 seconds ago
    Registered 9 years ago
    Techno Hippy wrote:
    This news has made me sexually aroused.

    This might as well be another Civ screenshot

    PSN ID: Djini

  • kalel 18 Feb 2010 18:18:58 83,871 posts
    Seen 4 hours ago
    Registered 11 years ago
    coastal wrote:
    The only problem i have with Civ is that i end up always playing one strategy. All peace until muskets appear, war for a hundred years, give up - sign peace treaty.. wait for marines to appear and then war again to the end. Perhaps this time i'll learn out to eke out the best from my cities.

    I tend to go:

    - Determinded to play peacefully and win via peaceful means
    - Expand as much as I can
    - Build up my army in case of attack
    - Realise I'm really powerful and I might as well start a war
    - Realise I'm not as powerful as I thought I was and regret starting war
    - Make peace
    - Win space race
  • hiddenranbir 18 Feb 2010 18:19:32 5,744 posts
    Seen 12 hours ago
    Registered 8 years ago
    I hope there is like a collector's edition. I'll buy it twice, just so one can stay fresh while the other gets used over and over.
  • UncleLou Moderator 18 Feb 2010 18:22:02 35,172 posts
    Seen 7 hours ago
    Registered 12 years ago
    Yeah. Same here, although I often make a cultural victory rather than a space race. Still not got the hang of wars in Civ IV after all these years. I usually win them, one at a time, but fall so far behind the peaceful nations that I might as well quit if the peace negotiations fail.
  • RedSparrows 18 Feb 2010 18:22:32 20,753 posts
    Seen 57 minutes ago
    Registered 7 years ago
    wooooot
  • Scimarad 18 Feb 2010 18:29:52 8,500 posts
    Seen 2 hours ago
    Registered 11 years ago
    I always tend to be as peaceful as I can in Civ but it generally goes horribly wrong at some point. I have to say to my favourite bit of a Civ game is actually exploring the map and building the first few cities.

    I'm rather intrigued by the idea of a streamlined Civ.
  • Hunam 18 Feb 2010 18:29:53 20,674 posts
    Seen 7 hours ago
    Registered 8 years ago
    My tactic is expand early and fast, building out lying cities and fortifying them for control. Then building lots of cities to bulk up the production and population. Make cities as clean as possible. Be in second place... wait till 95th turn then launch about 65 nukes in to the country in first place in score, knocking them down to 6th place. Then just hold off the attacks of everyone else who retaliates.

    Super excited for this, got into 4 pretty late so some of the stuff in there felt a little old when I got to it, will be nice to experience the game as it's released and supported.
  • hiddenranbir 18 Feb 2010 18:29:57 5,744 posts
    Seen 12 hours ago
    Registered 8 years ago
    My first ever civ win was conquest. Man, I remember having some epic wars, back and forths...

    Even remember the hard lesson how important managing economy in terms of funding research. When China nuked my city which had militia for defence...and when I hadn't realised you could fortify them inside the city, so I always made a defensive ring of them instead.

    Good times.

  • Red-Moose 18 Feb 2010 18:30:48 5,345 posts
    Seen 5 days ago
    Registered 11 years ago
    kalel wrote:
    coastal wrote:
    The only problem i have with Civ is that i end up always playing one strategy. All peace until muskets appear, war for a hundred years, give up - sign peace treaty.. wait for marines to appear and then war again to the end. Perhaps this time i'll learn out to eke out the best from my cities.

    I tend to go:

    - Determinded to play peacefully and win via peaceful means
    - Expand as much as I can
    - Build up my army in case of attack
    - Realise I'm really powerful and I might as well start a war
    - Realise I'm not as powerful as I thought I was and regret starting war
    - Make peace
    - Win space race

    That is pointless. It's always been far more efficient to take over already existing enemy cities and use their resources. Your utopian peace-lovers always get their asses kicked, because a few modern cities are useless against the hordes of unwashed medieval warriors.
  • convercide 18 Feb 2010 18:31:38 5,747 posts
    Seen 1 hour ago
    Registered 8 years ago
    Smuggo wrote:
    Civ has always looked like and been a serious game. It's the fucking god of strategy games.

    Hence the Elvis advisor in Civ II...

    If you can read this, you don't need glasses.

  • JediMasterMalik 18 Feb 2010 18:38:24 11,826 posts
    Seen 7 hours ago
    Registered 8 years ago
    Yes! Yes! YES!

    Can't wait!

    @UL - I'm similar, I love being the hermit, building up my civ and acquiring those around me by overtaking with culture.
  • Ged42 18 Feb 2010 18:53:39 7,641 posts
    Seen 54 minutes ago
    Registered 6 years ago
    One (hundred million)... more... turn(s)

    I hope the game engine can handle really massive maps, I love the exploring the great unknown in Civ
  • coastal 18 Feb 2010 18:56:25 5,372 posts
    Seen 4 hours ago
    Registered 8 years ago
    convercide wrote:
    Smuggo wrote:
    Civ has always looked like and been a serious game. It's the fucking god of strategy games.

    Hence the Elvis advisor in Civ II...

    The most bizarre put down i've heard in a while

    bf3: sergeant_shaftoe

  • JediMasterMalik 18 Feb 2010 19:03:16 11,826 posts
    Seen 7 hours ago
    Registered 8 years ago
    What's so important about it being a serious game anyway? And what do we mean by serious?

    It's seriously good, which is all I care about.
  • hiddenranbir 18 Feb 2010 19:05:28 5,744 posts
    Seen 12 hours ago
    Registered 8 years ago
    Ged42 wrote:
    One (hundred million)... more... turn(s)

    I hope the game engine can handle really massive maps, I love the exploring the great unknown in Civ

    Should do, supposedly built from ground up and is in-house.

    Of course, it isn't the engine that will determine the really massive maps. Civ 4 could go bigger than they did, much bigger(and were made available)

    It's if your PC is 64-bit and allows games to utilise more than the 2gig hard limit in 32-bit software.

    I think Civ5 is going to be a 32-bit game(makes sense the transition hasn't gone through fast enough yet). However, I know there is a trick thing that has been done on Fallout 3 and Civ 4 to allow 64-bit users to have the game take advantage of all the extra memory they have available. Of course it would be better if it was designed that way from the beginning.

  • Deleted user 18 February 2010 19:08:25
    No more turns! No more turns! No more turns!
  • Deleted user 18 February 2010 19:14:16
    The iPhone doesn't support Quicktime? Maybe a direct link works.

    http://civanon.org/movies/trailer.mov
  • Whizzo 18 Feb 2010 19:17:14 42,758 posts
    Seen 31 minutes ago
    Registered 12 years ago
    I bet that bastard Ghandi still threatens people with nukes in V.

    /shakes fist

    This space left intentionally blank.

  • MrTomFTW Moderator 18 Feb 2010 19:24:46 36,275 posts
    Seen 47 minutes ago
    Registered 11 years ago
    Carlo wrote:
    Techno Hippy wrote:
    This news has made me sexually aroused.

    This might as well be another Civ screenshot

    Might as well repost this here then :-)

    I totally called it.
    Follow me on Twitter: @MrTom
    Voted by the community "Best mod" 2011, 2012 and 2013.

  • hiddenranbir 18 Feb 2010 19:33:12 5,744 posts
    Seen 12 hours ago
    Registered 8 years ago
    Link the whole site: http://civanon.org/home.shtml

  • Chopsen 18 Feb 2010 19:58:11 15,161 posts
    Seen 2 hours ago
    Registered 9 years ago
    I approve of this news. I'm rubbish at civ, but I loves it.
  • Page

    of 59 First / Last

Log in or register to reply