Pepsipop wrote:She's still packing a decent pair.
I knew what your answer would have been. This new Lara seems to be more real, old skool Lara had huge ones with tiny waist.
Introducing the secret seekers and their eight-year quest
"If there's anything in reality that's not fun, we will change it."
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of 69 First / LastPepsipop wrote:She's still packing a decent pair.
I knew what your answer would have been. This new Lara seems to be more real, old skool Lara had huge ones with tiny waist.
if you have nothing intresting to say then you might as well just throw your bags on the truck and drive away
if you have nothing intresting to say then you might as well just throw your bags on the truck and drive away
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Steam/PSN/XBOX: Razztafarai | 3DS: 1246-9674-8856
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neilka wrote:You don't have mod privileges..
Can we see yours as a point of comparison?
anon_ wrote:Yup, thats exactly what all the reviews have said it is. All the gameplay footage confirms it too.
Was looking forward to this, but having read the reviews, I've decided it can fuck right off.
Really, we needed yet another derivative third person shooter? I'll pass, thanks.
"Look at banner Michael!"
Ultrasoundwave wrote:Yep, all the footage makes me think it is identical to gears of war. :-/anon_ wrote:Yup, thats exactly what all the reviews have said it is. All the gameplay footage confirms it too.
Was looking forward to this, but having read the reviews, I've decided it can fuck right off.
Really, we needed yet another derivative third person shooter? I'll pass, thanks.
Jesus.
Ultrasoundwave wrote:Kind of is. Polished and accomplished, but samey.anon_ wrote:Yup, thats exactly what all the reviews have said it is. All the gameplay footage confirms it too.
Was looking forward to this, but having read the reviews, I've decided it can fuck right off.
Really, we needed yet another derivative third person shooter? I'll pass, thanks.
Jesus.
"When not in combat, Lara will be climbing rock faces, jumping over chasms, shimmying up ropes and solving puzzles, all using a fairly simple interface that tosses in the occasional one-button QTE to keep you on your toes. Although not quite open-world, each environment is significantly large and littered with a ridiculous amount of hidden items and collectibles. As Lara gains new equipment, she can fast travel to previous areas and access previously unreachable territory, firing rope arrows to cross large gaps or using a pickaxe to pry open doors."
Crystal Dynamics have created an elegant combat system. When enemies are near, Lara transitions into a crouching stance, and will automatically take cover near convenient walls and boxes. While most game characters take cover with obtrusive -- and often unwanted -- snaps, Croft manages to flow naturally and simply from cover to combat to regular movement, in a way that never seems obnoxious or unnecessary. The game's contextual animation is superb, and seems know exactly the correct thing to do in any given situation.
"Look at banner Michael!"
-- boobs do nothing for me, I want moustaches and chest hair.
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jellyhead wrote:Where are these corridors and how quickly can i get there??
All i'm hearing is that they are essentially corridors with a chest at the end
"Look at banner Michael!"
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