Battlefield: Bad Company 2 (console version) Page 2

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  • Owens 26 May 2009 01:53:58 10 posts
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    Wish they'd've gotten rid of the kill-cam. Kill-cam pretty much negates the sniper class.
    Still can't wait for this, I just don't see how the original Bad Company dudes can be involved unless they've started their own army with the shitton of gold they stole.
  • tonynibbles 26 May 2009 15:01:49 2,247 posts
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    FFS why do they have to add a fucking kill cam!!!!!!?

    Gah this fucks me off so badly.

    http://www.n4g.com/News-334022.aspx
  • StarchildHypocrethes 26 May 2009 15:05:11 25,425 posts
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    Spot the campers.
  • Whizzo 26 May 2009 15:09:21 43,036 posts
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    StarchildHypocrethes wrote:
    Spot the campers.
    I like campers, they're how I got most of my dog tag collection.

    This space left intentionally blank.

  • tonynibbles 26 May 2009 17:53:19 2,247 posts
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    Killcam is for n00bs

    I LIKE being shot by some cunt in an unknown location and having to hunt him down to pwn him.
    Showing me where he is just ruins it, where's the fun in that!?

    BF is not another sodding COD and that's the way it should stay...
  • dgamlin 27 May 2009 01:31:04 24 posts
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    Killcams is a tricky issue. Getting killed by some distant sniper time and time again is really annoying when snipers can be virtually anywhere on the map. You've not got any "senses" to determine where they are and nobody is gonna spot his muzzle flash for you. Even if a team member did shout out "sniper over there...", they might not be heard because they're in a different squad and unable to communicate with you (the targeting system does alleviate this a little, though they still have to make themselves a target in doing so). If snipers were given the abilty to lie prone (god forbid), they'd be impossible to spot without a killcam. In my experience, snipers use the beneficial "edge of map" locations, which is a bit artificial. With a killcam, the team mates might have to protect the sniper and make it more interesting as a team, although, for them, being out of range of the main target area would be really boring. In COD4 I like the killcams, even when I'm sniping - I expect retalliation and try to move or prepare for it (with calymores). Makes it more thrilling - snipers cannot expect to have it all their way, they should expect reprisals.
  • tonynibbles 27 May 2009 11:02:04 2,247 posts
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    I don't think killcams are a tricky issue. This is Battlefield, and Battlefield doesn't have killcams.

    You said it - in COD4 you like the killcams... BF isn't COD4, and I don't think they should start changing the game like this just to make it rank up alongside their competitors.

    If you really are being sniped at your spawn time and time again like a n00b then the very least you can do is jump in a jeep/tank/chopper and get the hell out of there.
  • StarchildHypocrethes 27 May 2009 11:03:33 25,425 posts
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    Spot the campers.
  • frugtkompot 27 May 2009 11:04:54 2,819 posts
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    I just went in to play some of Battlefield: Bad Company last night after a 4-5 months break. What struck me immediately - especially after Killzone 2 - is that the handling in Battlefield:BC is extremely floaty. There's almost no sense of weight at all. I hope that's something they also look into for the sequel. It's one of the areas in an FPS, where I felt Killzone 2 really set the bar high.
  • Derblington 27 May 2009 11:12:25 21,309 posts
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    I find the BC games difficult to play after KZ2, but I play a lot of KZ2, so I doubt it will effect most players.
  • Derblington 27 May 2009 11:13:21 21,309 posts
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    tonynibbles wrote:
    general whinging
    You must must be hardcore.

    /sigh
  • Derblington 27 May 2009 11:18:15 21,309 posts
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    cozeny wrote:
    Snipers can lie prone in this one btw. They'll be impossible to spot unless targeted or with killcam!
    Awesome!
  • frugtkompot 27 May 2009 11:25:26 2,819 posts
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    Derblington wrote:
    I find the BC games difficult to play after KZ2, but I play a lot of KZ2, so I doubt it will effect most players.

    I've played 30 hours of KillZone online (probably quite normal for most with the game and an online interest), and 90 hours of BF: BC online. I still find it hard to get back into BF:BC now, simply because the aiming and general movement is so floaty compared to Killzone. I hope this is something that will be looked into by DICE.

    When that is said. The balancing of classes and level design is absolutely superb in BF:BC. Better than any other console game I've played online.
  • frugtkompot 27 May 2009 11:35:18 2,819 posts
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    I've never played COD4. If that's even more floaty, then I don't think it'd be much to my taste, hehe. The weight is what makes Killzone truly unique. You really have to consider your movement in that game, whereas BF:BC can sometimes be too much of a run n' gunner for my taste.

    It's outweighted by the flexibility and diversity of vehicular combat most of the time though.

    My favourite class must have been support, specialist and demolition. There are aspects in them all that I really like, which is why the choice always is a little frustrating. I hope the added freedom to customize your class will work in BC2.
  • Deleted user 27 May 2009 11:36:30
    Fortunately I thought BC was a much better game and KZ2 so I hope they leave it alone.
  • glaeken 27 May 2009 12:03:15 11,100 posts
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    Liking the sound of the kill cam. That should definitely aid in the battle against camping snipers. It's one of the flaws in my view in the BF games that your team can end up with way too many snipers on it and sometimes it feels like you are the only person after the objectives.

    Anything that removes the comfort zone a little from the sniper class will hopefully make it less attractive to those who just want to spend an entire map in one place.

  • RedSparrows 27 May 2009 12:32:29 22,061 posts
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    I want a game that recalls the feeling of GR1/2 (yes, I know they were different, if any of you hardcore GR1 fans are around).

    I remember playing GR2 and moving slowly down a hill, overlooking a huge level, my only comrade with me, and the enemy somewhere below. The wind was rushing through trees and the ambience of the stormy day was amazing. It was such a fun game.

    /aside
  • Tiger_Walts 27 May 2009 13:03:53 16,582 posts
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    I enjoyed GR1. It was a game that demanded a tactical approach. Approaching quietly to reconnoitre the enemy position, setting up a fire base with Bravo team and then flanking with Alpha. Once in position letting everyone go weapons-free and wiping out the enemy in seconds. For longer engagements you'd use bounding movements to fix and flank entrenched enemies.

    It was a game that kicked you in the arse if you tried to rush it, balancing and optimizing your field of fire and field of view against cover and concealment was the game, not the actual shooting.

    IT Monkey and StickyPiston Minecraft Hosting Support

  • Tiger_Walts 27 May 2009 13:10:00 16,582 posts
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    cozeny wrote:
    Yeah, the levels and class balance is ace in BF:BC. I don't know which class I prefer, really. Maybe Assault. Or Support. Recon's fun too. Gaaaah!

    It's funny you think that the controls are floaty 'cos I always felt the opposite. Having come from 400+ hours of CoD4, I think the movement and aiming is a bit more solid, slow and heavy in BF. I've never played KZ2, sadly.

    I'm excited about this game but isn't it out early 2010? BF: 1943 should be out soon but it's even more n00bified :D

    I've played entire rounds on BC as Recon using just one weapon. The motion detector thingy. Absolutely invaluable on the maps that are dense with buildings, I never have to fire a shot as my buddies get them. A pity that you don't get any assist points for it.

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  • blimeyguvnor87 27 May 2009 13:16:51 197 posts
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    im a big COD fan,

    i used to play alot of battlefield on the PC, only multiplayer though. loved the deathmatches.

    i played BC for about 2 hours at a mates...is it worth buying this? i enjoyed what i saw.

    also enjoy GR1 + 2, completed them both within days of having them, never really got on too well with the online modes though
  • Tiger_Walts 27 May 2009 13:17:13 16,582 posts
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    cozeny wrote:
    It was reet hard though, eh?

    It had its difficulty spikes all right. As long as you kept each team in a position to cover the other you were OK but there were some moments that led you through bottle necks or open terrain.

    IT Monkey and StickyPiston Minecraft Hosting Support

  • glaeken 27 May 2009 13:17:29 11,100 posts
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    RedSparrows wrote:
    I want a game that recalls the feeling of GR1/2 (yes, I know they were different, if any of you hardcore GR1 fans are around).

    I remember playing GR2 and moving slowly down a hill, overlooking a huge level, my only comrade with me, and the enemy somewhere below. The wind was rushing through trees and the ambience of the stormy day was amazing. It was such a fun game.

    /aside

    That is not a BF game though is it? The BF series has always been pretty fast paced with lots of over the top action.

    It sounds to me like that next Operation Flashpoint game or ArmA might be more what you are looking for.

    Personally I am looking forward to both types of games as I like both approaches depending on my mood.
  • glaeken 27 May 2009 13:23:31 11,100 posts
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    blimeyguvnor87 wrote:
    im a big COD fan,

    i used to play alot of battlefield on the PC, only multiplayer though. loved the deathmatches.

    i played BC for about 2 hours at a mates...is it worth buying this? i enjoyed what i saw.


    I played BF1942 plus most of the mods and BF2 on the PC and absolutely love BC so I would definitely say its worth picking up for fans of the old PC games. The gold rush mode introduced in BC is great fun in my view as it really focuses the action and being able to blast holes in everything is just such an improvement over the BF games of old I am not sure I could go back to an on-line FPS that did not allow you to do this.

    The only thing I would say is the learning curve is likely to be steep at this stage as those still playing are going to be the hardcore.
  • blimeyguvnor87 27 May 2009 13:27:28 197 posts
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    glaeken wrote:
    blimeyguvnor87 wrote:
    im a big COD fan,

    i used to play alot of battlefield on the PC, only multiplayer though. loved the deathmatches.

    i played BC for about 2 hours at a mates...is it worth buying this? i enjoyed what i saw.


    I played BF1942 plus most of the mods and BF2 on the PC and absolutely love BC so I would definitely say its worth picking up for fans of the old PC games. The gold rush mode introduced in BC is great fun in my view as it really focuses the action and being able to blast holes in everything is just such an improvement over the BF games of old I am not sure I could go back to an on-line FPS that did not allow you to do this.

    The only thing I would say is the learning curve is likely to be steep at this stage as those still playing are going to be the hardcore.


    Thanks for the info...really helped. i think i will pick it up now based on your reply.

    i was late coming on to the COD gaming world so im used the the challenge.

  • glaeken 27 May 2009 13:36:03 11,100 posts
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    Glad I could be of help :) For the price you must be able to get it for now you would be mad not too pick it really.
  • Deleted user 27 May 2009 13:38:37
    Tiger_Walts wrote:I never have to fire a shot as my buddies get them. A pity that you don't get any assist points for it.
    You will like BF:BC2 then. :D
  • StarchildHypocrethes 27 May 2009 13:47:17 25,425 posts
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    It's 12 in store at Tesco. I was going to re-invest last night but they'd sold out :(
  • blimeyguvnor87 27 May 2009 13:49:21 197 posts
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    god thats why i love this forum!! i am going at 5.30 to any shop still open and buy it, sink loads of booze while barcelona get beaten then put the game on and probably take a big kick in on BC. anyone want some free score off my drunkeness add me

    GT= blimeyguvnor
  • StarchildHypocrethes 27 May 2009 14:37:27 25,425 posts
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    But if I camp this spawn point and just snipe people as they appear I'll get a high score and even though we might lose the game I'll still be a winner!
  • glaeken 27 May 2009 14:39:04 11,100 posts
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    The gizmo's should definitely be unlocked before any guns. In general the gun unlocks are just slight variations over the default guns where as things like the motor strike or the ability to lay mines really do give you more strategic options.



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