Atelier Rorona
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Stickman 28,564 posts
Seen 6 hours ago
Registered 8 years agoOoooh, it makes my motor run. Motor run. When's it coming out, Atelieeeer Rorona?Quoted
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Everblue 462 posts
Seen 2 years ago
Registered 7 years ago -
ilmaestro 31,965 posts
Seen 3 months ago
Registered 10 years ago -
Everblue 462 posts
Seen 2 years ago
Registered 7 years agodisc wrote:
Please noooooooooo
Seeing as this is a dev who usually create these smaller budget sprite based games I'm guessing we'll see a Disgaea 3 type effort.
HD sprites with HD backgrounds please. All in 2D of course. -
JinTypeNoir 4,277 posts
Seen 22 minutes ago
Registered 8 years agoPleeeease be a return to pre-Atelier Iris gameplay! (There's a good sign of it, since the just-released Atelier Annie is like that and the advertisement has the catch copy, "Tired of saving the world?"
Pleeeease, pretty please Gust, go back to your high quality kick ass days!
Oh and don't put yourself out of business trying to make it HD. S'not important. -
What sort of games did they make before Atilier Iris?
I played AI 1 & 2. finished the first, but got stuck on the second, but I loved them both, even if I can't remember much about them. -
Everblue 462 posts
Seen 2 years ago
Registered 7 years agoJinTypeNoir wrote:
I dont think Sony will be pleased with letting a PS2 game being sold as a PS3 game...
Pleeeease be a return to pre-Atelier Iris gameplay! (There's a good sign of it, since the just-released Atelier Annie is like that and the advertisement has the catch copy, "Tired of saving the world?"
Pleeeease, pretty please Gust, go back to your high quality kick ass days!
Oh and don't put yourself out of business trying to make it HD. S'not important.
BTW, meanwhile Cross Edge/X-Edge is coming out in a few months in the US, might be interesting too. -
JinTypeNoir 4,277 posts
Seen 22 minutes ago
Registered 8 years agoI don't think Sony has any choice in the matter, nor should they, if they want a successful platform.
Before Atelier Iris, the main character was always a woman who needed to learn alchemy for some reason that didn't involve saving the world, whether it was to help the economy of her village, return home, or some sort of better storytelling goal than "You're the hero!" The game was non-linearly arranged around accepting orders for alchemical items, going out on a camping trips to collect the ingredients, hiring bodyguards to help you fight monsters and working out your relationships with them, as well as entering contests, managing shops, taking tests and so on as the clock ticks down the days and years to one of the multiple endings.
The characters were written better, the style of the setting was more unique, the alchemy system was deeper, the games stood out more: the old Atelier were in all ways far superior to the new ones. -
Everblue 462 posts
Seen 2 years ago
Registered 7 years ago -
Cappy 11,127 posts
Seen 4 hours ago
Registered 7 years agoIs that surprising?
There won't be much change in the overall look of the game, just the sprites on the play field getting swapped out. Consoles are powerful enough now to replace them with 3D models that can retain the charm of the sprites (hopefully).
Much like Disgaea 3, drawn 2D portraits will still be used in lieu of expensive 3D cut scenes with voice acting for character interactions. 2D works well and allows for a decent level of presentation even for minor characters giving the game a consistent feel. -
Everblue 462 posts
Seen 2 years ago
Registered 7 years agoI dont know what to say.... I admit that the lowres sprites look aweful in Disgaea 3, but I was hoping that the new Atelier gets hand-drawn sprites, in HD, which did not happen. At least 3D sprites look better than lower res 2D ones anyway. I assume that the backgrounds will be in 2D as well? -
Cappy 11,127 posts
Seen 4 hours ago
Registered 7 years agoBeing 3D never stopped Wind Waker or Okami from having bags of charm.
All the character interaction scenes will still be 2D in Atelier Rorona, 3D is just being used in the areas where it's beneficial. -
ilmaestro 31,965 posts
Seen 3 months ago
Registered 10 years agoI had "Looks totally guff" already typed in before I checked the screenies, but that looks great!4235
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Scimarad 8,293 posts
Seen 8 hours ago
Registered 10 years agoThat looks fantastic! Then again, so did ES. -
JinTypeNoir 4,277 posts
Seen 22 minutes ago
Registered 8 years agoWow, an Atelier game that's not in 2D. Quite surprising. And a little bit reassuring, as it doesn't look nearly as expensive to make as HD 2D would be, so Gust can stay in business! Yay! -
Wow... that does look quite tasty.
Hope it gets released over here with Japanese voices.
They have a habit of casting the same 4 year old American brats to do the english language voice overs on all these games. -
Everblue 462 posts
Seen 2 years ago
Registered 7 years agoTo be honest, I am very disappointed. The game now looks just like all the other Japanese RPGs
Nonetheless, it STILL looks good. -
Really, lots of the stuff I've seen from RPGs so far looks like a substandard FFXII HD upgrade.
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Zaltan 78 posts
Seen 1 year ago
Registered 6 years agoRPG's have been awful this generation so hopefully this might be a turnaround. -
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Zaltan 78 posts
Seen 1 year ago
Registered 6 years agoEddy-the-Ed wrote:
Where can you find it cheap? Sub £25.
@Zaltan
I know it's been mentioned in every thread possible but, buy Valkyria Chronicles. -
Amazon have it for £24.99. Probably won't find it much cheaper :-\
There's a demo on PSN, so try that first, but it doesn't do the game justice. -
The demo makes you think the game is a pushover, environments and challenges are basic.
They're not._ _ _
www.shadigital.com - is now dead dead dead
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Post deleted
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disc wrote:
Site was updated with details and a blog post from the director.
Hello everyone. My name is Okamura and I am the director for the title, "Atelier Rorona". First off, I'm very grateful for the fortune to be able to announce this title.
(Stolen from the GAF, they have a good purpose)
I'm still shocked, after all these years here, with my first major role being responsible for the development of Gust's first foray into the PS3, but until the release date, I promise to put everything along with the staff into the game to create a "nostalgic and fresh" Atelier game that everyone can enjoy, so please be looking forward to it.
Now that that's out of the way, since this is the first entry, let me start with a brief explanation of the title and what not.
If you've played the Atelier series up to now, I'm sure you've been having high hopes for the game, imagining what the game might be like and what not, but this Atelier will be the first in a new series that revisits putting heavy emphasis on crafting.
That said, though, we're not looking to just return to our roots. We've soul searched through previous entries in this series to guide us towards that "nostalgic and fresh" Atelier. The questions of great importance we came to realize were:
What was the first Atelier we were exposed to?
What was the first Atelier we created?
What was our most favorite Atelier?
This may be obvious, but there is no one right answer to any of those questions. Combining the answers to the above questions and all of our experiences to this date; all those points are, in various manners, connected to the phrase "Welcome home-"
It may be difficult to fulfill all of our and your desires. Even so, we wanted to take a definite step in a new direction with a purpose, and that's how this title "Atelier Rorona" was born. And finally, nothing would make me happier as both an employee of GUST and as someone who's been involved in the Atelier series, than if Atelier fans of all generations are able to start to comprehend the "new shape of Atelier" by experiencing this game's story,
I've rambled on a little bit, but I hope everyone has been able to see a glimpse into the thoughts that I'm trying to convey. I'm sure you'll follow along with my future rambling, but please me nice to me.
Anyhow, let us meet again at my next blog entry; adieu~
He seems really nice. I'm gonna buy two copies -
itamae 9,729 posts
Seen 8 hours ago
Registered 11 years agoI agree, he sounds like a genuinely nice guy. Let's hope he can get the series back on track. -
Cappy 11,127 posts
Seen 4 hours ago
Registered 7 years agoA new batch of shots up at Magic Box.
Maybe it's my imagination but they look considerably more polished than the last lot, the game is looking good. The real selling point for me though is that it appears you can command kittens to attack enemies.
That's not going to be topped any time soon.
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Awe, they're so cute XD
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Cappy wrote:
It still looks considerably worse than Eternal Sonata though in the battle shots, which is its closest visual neighbour this gen (at least that's been released outside of Japan). The characters and enemies look nice, but the battle arenas look like something upscaled from a PS2 game.
A new batch of shots up at Magic Box.
Maybe it's my imagination but they look considerably more polished than the last lot, the game is looking good. -
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