The original game for me was a prime example of rose-tinted glasses in effect. I can't seem to find anyone that agrees with me on this, everyone loved it, but for me:
I thought it was a pretty and mildly interesting aesthetic papered over what was essentially a rubbish game. It was simplistic, repetitive, unwieldy and dull, but this seemed to have been forgotten about. The weapons were rubbish and underpowered, the combat was just straightforward shooting/melee, it had cheap bosses and incredibly crap platformy bits, and massive maze corridor sections.
In fact, the more I think about it, the less impressed I am with the concept...the hook is that they just took the Alice story and 'gothed' it up. Get a character design, add some knives, bit of blood, darken down the colours, job done, big wow. I dunno what American McGee has ever done to have had his name (and continue to have his name, by the sounds of it) as a prefix on several games. Designed some Doom levels? Again, big wow.
Rah.