Best C64 demos ever (including Edge of Disgrace)

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  • Deleted user 10 December 2008 10:26:34
    This demo was released a month ago or so but I can't get enough of it. The music is amazing and so is the art direction.

    One of the few C64 demos that doesn't do crazy tech stuff just for the sake of it but makes sure everything fits extremely well. The amount of stuff they pull out of the C64 is just insane.

    Youtube has it as well, but it worse quality.
  • jellyhead 10 Dec 2008 11:02:38 24,350 posts
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    Very nice.

    This signature intentionally left blank.

  • Deleted user 10 December 2008 11:06:43
    /stealth C64 is more powerful than a MegaDrive thread
  • Retroid Moderator 10 Dec 2008 11:08:30 45,240 posts
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    /Downloads binary

    Missed this! :o
  • Pirotic Moderator 10 Dec 2008 11:09:27 20,648 posts
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    That's insane, I take it they run it via an emulator as I can't imagine that would ever in a million years run at that speed on real hardware.
  • Deleted user 10 December 2008 11:09:37
    That's very good.
  • pjmaybe 10 Dec 2008 11:10:05 70,676 posts
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    /parties like it's 1989
  • Deleted user 10 December 2008 11:18:33
    Pirotic wrote:
    That's insane, I take it they run it via an emulator as I can't imagine that would ever in a million years run at that speed on real hardware.
    Aparently most sections run at perfect 50fps on the real bread bin! :D
  • Retroid Moderator 10 Dec 2008 11:31:54 45,240 posts
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    Pirotic wrote:
    That's insane, I take it they run it via an emulator as I can't imagine that would ever in a million years run at that speed on real hardware.
    /Now considers how to try this on real hardware

    /Wishes he had an X1541 cable
  • Pirotic Moderator 10 Dec 2008 11:35:59 20,648 posts
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    valli wrote:
    Pirotic wrote:
    That's insane, I take it they run it via an emulator as I can't imagine that would ever in a million years run at that speed on real hardware.
    Aparently most sections run at perfect 50fps on the real bread bin! :D

    That's insane, as a programmer, watching something like that is pretty demoralizing, how on earth did they get resizing and mip-mapping (I assume that's how they did the super zoomed without losing detail effect anyway) on a C64 :p

    Great stuff, now can they apply it to the directx libraries for me and speed 2D performance up by about 5000%.
  • Retroid Moderator 10 Dec 2008 11:39:29 45,240 posts
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    There's been zooming and mip-mapping on some C64 demos for quite a while now, not sure how but one group figured some of the routines out and you know what demo coders are like with a bit of healthy competition ;)
  • Tiger_Walts 10 Dec 2008 11:40:15 16,609 posts
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    The most impessive bit for me is the disc streaming. VICE emulates the C1541 completely, including its slow speed. The short initial load and the hidden streaming is just something you never ever saw on the machine.

    I also like how they show you something impressive and then a second later do something even more impressive with it.

    IT Monkey and StickyPiston Minecraft Hosting Support

  • Pirotic Moderator 10 Dec 2008 11:43:58 20,648 posts
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    the phong shaded square was my highlight.

    transformation and per pixel normal calculations on a C64?!?, unless it was a trick where the texture animation was in time to the rotation anyway.
  • Carlo 10 Dec 2008 11:47:18 18,173 posts
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    Pirotic wrote:
    valli wrote:
    Pirotic wrote:
    That's insane, I take it they run it via an emulator as I can't imagine that would ever in a million years run at that speed on real hardware.
    Aparently most sections run at perfect 50fps on the real bread bin! :D

    That's insane, as a programmer, watching something like that is pretty demoralizing.
    To be fair, these days you program to a application layer, which itself is abstracted from the hardware by the host OS, which is also abstracted by the drivers the hardware manufacturers write.

    (I think that's right).

    These guys program the chips directly. Personally, I think the musicians are the ones that should be ashamed of themselves. They have nothing like this to hide behind. SID chiptune does indeed blow the fuck out of lots of game's musical scores I've heard in recent times.

    Great find OP!

    PSN ID: Djini

  • Deleted user 10 December 2008 11:48:08
    Re pixel mapping, I think the secret lies in the disk streaming. How they can make the C64 show _anything_ except a blank screen when reading from disk is pure magic though... zooming that image at the beginning of part 2 is just too much.

    The music requires a few listen throughs to fully appreciate it, believe me it's catchy after a while. I'm considering burning a CD with it and some other demo music and have it in the car. Haven't done this since the Starstruck demo on the Amiga. :)
  • Tiger_Walts 10 Dec 2008 11:51:26 16,609 posts
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    Retroid wrote:
    Pirotic wrote:
    That's insane, I take it they run it via an emulator as I can't imagine that would ever in a million years run at that speed on real hardware.
    /Now considers how to try this on real hardware

    /Wishes he had an X1541 cable

    I wonder how it runs in the S60 build of Frodo on an N-Gage...

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  • Retroid Moderator 10 Dec 2008 11:56:30 45,240 posts
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    Probably badly; there are simpler demos which crap themselves on that port of Frodo and the disk drive support is.... iffy.
  • Tiger_Walts 10 Dec 2008 12:04:46 16,609 posts
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    It is taking a while to load...

    and it wont work without 1541 support.

    Nope, no joy, doesn't even run the code on the first disc. Not really surprising.

    IT Monkey and StickyPiston Minecraft Hosting Support

  • Deleted user 11 December 2008 18:16:57
    Retroid wrote:
    Pirotic wrote:
    That's insane, I take it they run it via an emulator as I can't imagine that would ever in a million years run at that speed on real hardware.
    /Now considers how to try this on real hardware

    /Wishes he had an X1541 cable
    Anyone who's tried it on the real thing?
  • Deleted user 18 October 2010 19:55:34
    Another eye popping demo from Fairlight this September, this one runs on real hardware and I've seen it. :)

    http://www.youtube.com/watch?v=L8onlB0F1_A

    You can also see it live, if you want to hear fanboys cheering to paralax scrolling. :D
    http://www.youtube.com/watch?v=-vImo9qXjIk

    MODZ: please change the title to "The best C64 demos ever" please :)
  • Retroid Moderator 18 Oct 2010 20:40:26 45,240 posts
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    Quite impressive stuff!
  • bionic 4 Oct 2011 06:36:16 86 posts
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    Post deleted
  • eightbitboy 16 Jul 2012 18:48:50 34 posts
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    Some good recent releases:

    All in a single load - Pimp My Commodore
    http://noname.c64.org/csdb/release/?id=109772

    Funky picture - Panda Gangster Gardener
    http://noname.c64.org/csdb/release/?id=110005

    An amusingly titled graphic - Up Yer Bum!
    http://noname.c64.org/csdb/release/?id=109934

    Hires work - Stay for a while...
    http://noname.c64.org/csdb/release/?id=109731

    Edited by eightbitboy at 18:49:16 16-07-2012
  • Deleted user 17 July 2012 13:03:59
    Cool music! I was expecting them to remove the borders at that point, that would have been a proper O_O moment.

    OH, this late October will be interesting for the C64 scene - mark my words! :D
  • eightbitboy 17 Jul 2012 18:43:29 34 posts
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    valli wrote:
    Cool music! I was expecting them to remove the borders at that point, that would have been a proper O_O moment.

    OH, this late October will be interesting for the C64 scene - mark my words! :D
    Mark your words I will. October can't come soon enough!
  • Deleted user 17 July 2012 19:03:02
    valli wrote:
    This demo was released a month ago or so but I can't get enough of it. The music is amazing and so is the art direction.

    One of the few C64 demos that doesn't do crazy tech stuff just for the sake of it but makes sure everything fits extremely well. The amount of stuff they pull out of the C64 is just insane.

    Youtube has it as well, but it worse quality.
    The same coder also appears to be part behind http://noname.c64.org/csdb/release/?id=102116 Zeros & Ones. Again there is some impressive code in action.

    Edited by blacksea at 20:57:08 17-07-2012
  • Deleted user 17 July 2012 20:58:42
    The same coder is also behind the excellent 1991 noname.c64.org/csdb/release/?id=101506 old skool in all it's glory.

    Edited by blacksea at 20:59:24 17-07-2012
  • eightbitboy 27 Aug 2012 17:42:20 34 posts
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    Excellent - Pimp My Snail
    http://noname.c64.org/csdb/release/?id=101516
  • [maven] 28 Aug 2012 09:34:22 5,185 posts
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    That is really impressive. It looks more like an early-ish Amiga demo. o_O
  • eightbitboy 27 Oct 2012 06:50:50 34 posts
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    This weekend X'2012 The C64 Party!
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