Internet nuggets of joy Page 464

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  • Razz 28 Mar 2013 17:17:46 62,158 posts
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    1977 Starlog article aout upcoming space film :)



    Edited by Razz at 17:20:25 28-03-2013
  • Razz 28 Mar 2013 17:17:47 62,158 posts
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  • HelloNo 28 Mar 2013 17:18:32 1,531 posts
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    The cheek of that guy. Mind you even if noone donates he hasn't lost anything.
  • ronuds 28 Mar 2013 18:07:22 21,786 posts
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    meme wrote:
    ronuds wrote:
    Most of the money he wants so he can buy a 911. As if the trip being documented from a 911 would give us more gratification.
    I'm wondering how he can "buy and maintain" a 911 for $15k (his price listed in his breakdown).
    Downpayment? Unless he's buying an early 80s model...
  • Tom_Servo 28 Mar 2013 21:45:26 18,082 posts
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    "This is Ali. He walks past my work every morning wearing great clothes"
  • Deleted user 28 March 2013 21:51:47
    I have no idea what that is about but I like that old dude's clothes.
  • Psychotext 28 Mar 2013 22:00:54 57,352 posts
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    Razz wrote:
    Seems the woman near him was bloody lucky too.
  • Deleted user 28 March 2013 22:07:50
  • localnotail 28 Mar 2013 22:23:31 23,084 posts
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    Tom_Servo wrote:
    "This is Ali. He walks past my work every morning wearing great clothes"
    That is charming.
  • mal 28 Mar 2013 22:47:09 23,994 posts
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    Razz wrote:
    1977 Starlog article aout upcoming space film :)

    Nice. Use the power, Razz.
  • bigshot316 29 Mar 2013 08:42:03 24,971 posts
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  • beastmaster 29 Mar 2013 12:23:02 12,889 posts
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  • BillMurray 29 Mar 2013 12:58:26 8,250 posts
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  • Mola_Ram 29 Mar 2013 13:05:24 10,378 posts
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    bigshot316 wrote:
    What in the everliving fuck.

    It's like Deadly Premonition but with slightly more Jesus.
  • Razz 29 Mar 2013 15:51:31 62,158 posts
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    WTF?

  • FartPipe 29 Mar 2013 15:59:37 4,089 posts
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    It took me longer than I dare to mention to see what was wrong with that pic.
  • El_MUERkO 29 Mar 2013 17:21:25 17,246 posts
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    ha, cool
  • ronuds 29 Mar 2013 19:00:41 21,786 posts
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    I can see what's wrong, but don't ask me to explain it.
  • Mr-Brett 29 Mar 2013 19:11:00 13,261 posts
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    ronuds wrote:
    I can see what's wrong, but don't ask me to explain it.
    The draw order got screwed up, it's something to do with the opacity on the fence texture, I'm no programmer so couldn't explain it and tbh it'd probably be rather dull anyway.
  • mal 29 Mar 2013 20:00:34 23,994 posts
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    Probably they did a quick z-sort of objects to work out the draw order, and I'd guess the corner of the car slightly clips into the plane of the fence. There's not actually a correct order to draw those objects, if they're drawing them in sequence to a 2d framebuffer (which they appear to be). The correct solution is to either render to a 3d framebuffer, which means you don't have to sort as much but costs more to paint each pixel, or to sort individual polygons and still have a 2d frambuffer, but that's a much much bigger sorting operation. Or have better collision detection, so it is possible to draw in object sequence.

    tldr; No way to do it better without slowing the frame rate.
  • mrpon 29 Mar 2013 20:12:04 30,456 posts
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    Nerd
  • kinky_mong 29 Mar 2013 20:31:21 11,557 posts
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    http://www.happyplace.com/15235/the-creepiest-easter-bunny-photos-ever-taken

    Happy Easter! Welcome to your nightmares!
  • mal 29 Mar 2013 21:09:01 23,994 posts
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    mrpon wrote:
    Nerd
    At your service!
  • FWB 29 Mar 2013 21:12:07 48,403 posts
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    I think it's cool that someone can explain why it is the way it is. I have no idea what mal said, and he could have been making it up, but it sounds good to me.
  • mal 29 Mar 2013 21:28:32 23,994 posts
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    To be honest, if you know enough about z-buffers and wotnot to actually understand what I wrote, it almost certainly doesn't tell you anything you didn't already know. I could've made it much easier to follow by making it much longer, but this is EG, y'know. Guess I was just showing off, in a weird sort of way.
  • FWB 29 Mar 2013 21:32:23 48,403 posts
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    I don't even know what a z-buffer is.
  • Ziz0u 29 Mar 2013 21:44:25 8,855 posts
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    I barely know what's wrong with that picture.
  • Dirtbox 29 Mar 2013 22:28:25 81,327 posts
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    mal wrote:
    Probably they did a quick z-sort of objects to work out the draw order, and I'd guess the corner of the car slightly clips into the plane of the fence. There's not actually a correct order to draw those objects, if they're drawing them in sequence to a 2d framebuffer (which they appear to be). The correct solution is to either render to a 3d framebuffer, which means you don't have to sort as much but costs more to paint each pixel, or to sort individual polygons and still have a 2d frambuffer, but that's a much much bigger sorting operation. Or have better collision detection, so it is possible to draw in object sequence.

    tldr; No way to do it better without slowing the frame rate.
    No, it's because the Z ordering is fucked in OpenGL if the textures have an alpha layer. The solution is to not use an alpha texture.
  • monkehhh 29 Mar 2013 22:34:19 3,863 posts
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    @kinky_mong URGH!
    Also weird.
  • Bremenacht 29 Mar 2013 22:37:18 21,633 posts
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    A good, informative post on z-stuff.
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