Elite: Dangerous Page 18

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  • MikeP 2 Jan 2013 22:40:04 1,816 posts
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    ResidentKnievel wrote:
    If a developer is on 25k a year and it takes 2 years to make a game you'll be able to create a team of 25 developers with 1.25m
    No you wouldn't. This is why you never have any money to buy ships in Eve ;)

    PSN ID: Mikenetic

  • WrongShui 2 Jan 2013 22:59:20 6,611 posts
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    Dirtbox wrote:
    Also if it makes the goal, I'll eat my hat.
    Eat the hat!
  • localnotail 3 Jan 2013 00:06:24 23,093 posts
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    I'll bet he has a nacho hat, just in case.

    A strange game. The only winning move is not to play.

  • barchetta 3 Jan 2013 00:09:34 1,323 posts
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    Well pleased at this. Spent an afternoon reminiscing and making paper Vipers, Escape Pods and Space Stations on a table with Ian Bell a couple of years ago during GameCity Nottingham's Elite tribute. Came across as a decent chap, though perhaps somewhat defensive following years of protracted wranglings.

    Though I doubt he will have anything to do with this, I'd be interested on his take on this Kickstarter and what form his idea of Elite would now take.
  • beastmaster 3 Jan 2013 07:23:13 11,325 posts
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    So, what happens next? Edge runs a cover article and we hear nothing for two years and then find the game has been cancelled?

    The Resident Evil films. I'm one of the reasons they keep making them.

  • THFourteen 3 Jan 2013 08:30:30 33,186 posts
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    15 playable ships? That sounds a little low
  • Ged42 3 Jan 2013 08:57:45 7,719 posts
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    I imagine they will add more later, Braben has talked about adding content after the game launches and more ships will probably be the first of it we'll see.
  • Scurrminator 3 Jan 2013 09:21:03 8,402 posts
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    beastmaster wrote:
    So, what happens next? Edge runs a cover article and we hear nothing for two years and then find the game has been cancelled?
    This would be funny; as you all actually still have to pay.

    You dare to strike Scurrcules!?

  • THFourteen 3 Jan 2013 09:21:46 33,186 posts
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    I think this will be as good as Galaxy on Fire,
  • MikeP 3 Jan 2013 11:24:07 1,816 posts
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    localnotail wrote:
    I'll bet he has a nacho hat, just in case.
    That's a great idea. Have you heard of this amazing money-raising service called Kickstarter?

    PSN ID: Mikenetic

  • ResidentKnievel 3 Jan 2013 12:04:17 6,181 posts
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    THFourteen wrote:
    15 playable ships? That sounds a little low
    They all seem to be highly moddable though, with hardpoints for turrets and engines and that.

    So it'll be more like 30 ships once the couple of optimal fits are figured out for them.

    [code]Armoured_Bear wrote:
    Unlike yourself, I don't have a weird obsession with any platform.[/code]

  • localnotail 3 Jan 2013 13:01:52 23,093 posts
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    MikeP wrote:
    localnotail wrote:
    I'll bet he has a nacho hat, just in case.
    That's a great idea. Have you heard of this amazing money-raising service called Kickstarter?
    :D Sadly it's an existing thing already:

    See also:

    Edited by localnotail at 22:03:12 03-01-2013

    A strange game. The only winning move is not to play.

  • Whizzo 3 Jan 2013 13:17:22 43,091 posts
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    THFourteen wrote:
    15 playable ships? That sounds a little low
    Elite is still one of the greatest games of all time, you had the massive choice of one.

    This space left intentionally blank.

  • ZuluHero 3 Jan 2013 13:36:03 4,099 posts
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    Whizzo wrote:
    THFourteen wrote:
    15 playable ships? That sounds a little low
    Elite is still one of the greatest games of all time, you had the massive choice of one.
    I know, right! These kids today with all their choice grumble grumble...
  • ModishNouns 3 Jan 2013 14:09:21 4,655 posts
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    Get folding :)



    More - http://sirocco.dream-ware.co.uk/papermodels.html
  • LeoliansBro 3 Jan 2013 14:09:45 43,816 posts
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    Got to feel for DB. Setting a huge target to finally lay to rest the spectre of the world wanting a new Elite game, having to come up with some development material when people bite, and now, with the target reached, having to make the thing*.

    *use the funds to support the studio and cancel the game when the cash runs out.

    ;)

    LB, you really are a massive geek.

  • MikeP 3 Jan 2013 16:00:48 1,816 posts
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    At the rate they're going now they're going to have to make a Mac version as well.

    PSN ID: Mikenetic

  • localnotail 3 Jan 2013 17:59:28 23,093 posts
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    I can't believe he's only 49 :eek:

    A strange game. The only winning move is not to play.

  • TOOTR 3 Jan 2013 19:09:28 9,526 posts
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    If I don't get the chance to play as a space station then I will be spewing.

    What a massive opportunity lost.

    Also if it's not written purely in machine code and it doesn't fit into 22k like on the original and clearly best BBC Model B version then it's just LAZY programming.

    And that's just a fact.

    Everybody should just calm down a little bit and have a nice cup of tea.

  • RobAnybody 3 Jan 2013 19:11:14 890 posts
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    Damn right TOOTR. :)
  • localnotail 3 Jan 2013 22:06:52 23,093 posts
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    Shame I can't find the pdfs for the origami Cobra MkIII, Thargoid, Sidewinder and escape pod - just the videos. Probably copyrighted by someone who could actually make money off them now, like the guy in those videos.

    Ah well. At least I can brush up on the manual while I wait.

    A strange game. The only winning move is not to play.

  • barchetta 3 Jan 2013 23:29:27 1,323 posts
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    Think I may still have some printed from that GameCity Elite tribute! Will have a look.
  • barchetta 4 Jan 2013 00:16:29 1,323 posts
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    Heh, found some of the Gamecity sheets and an example of the Cobra mkIII signed by David Braben, Ian Bell and Mark Bolitho (friend of Ian Bell and the Origami expert)! Looks like there were 8 but I only have Sidewinder, Thargoid, Missile & Cobra...
  • onestepfromlost 4 Jan 2013 00:58:36 2,045 posts
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    so noticed this had a column on the bbc news page, but the bit under one of the pictures says you can prey on traders as a priate. Now they have done it! next time somali pirates hijack a ship elite will cause video games to get the blame!
  • Petrarch 4 Jan 2013 01:30:31 3,425 posts
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    They're about 4000 off the Mac stretch goal currently with 22 hours to go. Highly doubt they're going to make the 1.5 million stretch for the extra 10 ships though.

    Edited by Petrarch at 01:31:22 04-01-2013
  • mal 4 Jan 2013 02:43:55 22,456 posts
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    It's hard to say. They topped 100k of pledges yesterday, so if they do the same today they should finish at a little over 1.5k.

    Edit: Just trickled over the 1.4k stretch goal. 21 hours left.

    Edited by mal at 02:45:01 04-01-2013

    Cubby didn't know how to turn off sigs!

  • Tricky 4 Jan 2013 15:15:53 4,374 posts
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    Looks like a Mac version and the 10 extra ships are now on (taking into account the 25K on PayPal). Talk about a last minute rush.
  • [maven] 4 Jan 2013 16:12:10 5,152 posts
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    More people are likely to pledge once they know it's not in vain, I think.
  • LeoliansBro 4 Jan 2013 16:13:36 43,816 posts
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    [maven] wrote:
    More people are likely to pledge once they know it's not in vain, I think.
    Why? It'll get made anyway.

    LB, you really are a massive geek.

  • Phattso Moderator 4 Jan 2013 16:24:42 13,274 posts
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    I'll pick this up in a Steam sale for a fiver if it turns out not to be shit or even gets made at all. Thanks, everyone. :)
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