Star Trek Online Page 149

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  • DanB24 28 Mar 2013 21:50:41 1,785 posts
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    Sorry for vanishing towards the end there chaps. Crashed :o
  • Ranger_Ryu 28 Mar 2013 22:10:40 1,023 posts
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    so trying out some of the new build on tribble and well the new interference is a LITTLE hard to get used to like for example all allied people and ships are now coloured green...
  • Whizzo 28 Mar 2013 23:13:01 43,033 posts
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    DanB24 wrote:
    Sorry for vanishing towards the end there chaps. Crashed :o
    Thought something like that may have happened, we only did another Starbase Defence afterwards so you didn't miss too much, did completely annihilate the opposition though! :-)

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  • DanB24 28 Mar 2013 23:19:31 1,785 posts
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    Cool. :)
    There's always next week. Glad to see the successful run continued. :D
  • Ranger_Ryu 29 Mar 2013 15:42:43 1,023 posts
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    The UI is still a WIP













    Edited by Ranger_Ryu at 15:43:22 29-03-2013
  • DanB24 29 Mar 2013 17:56:43 1,785 posts
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    Interesting.
    Looks somewhat more LCARS like. :)
  • Ranger_Ryu 29 Mar 2013 18:07:23 1,023 posts
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    copied one of my vice admirals over so more screens!







  • DanB24 29 Mar 2013 22:41:06 1,785 posts
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    Oooh I like that viewscreen effect! :D
  • Ranger_Ryu 2 Apr 2013 20:24:41 1,023 posts
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    First Contact Day and Day of Honor details
    http://sto.perfectworld.com/blog/?p=854231
  • Whizzo 3 Apr 2013 13:11:59 43,033 posts
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    Fucking hell, TONS of changes heading to Tribble.

    Digesting those will take some time.

    edit: oooh warp cores (added because of the Romulan changes of course), could be very interesting.

    Edited by Whizzo at 13:16:10 03-04-2013

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  • DFawkes 3 Apr 2013 13:57:17 22,588 posts
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    * Space - Grace Under Fire
    Whenever you are hit for more than 25% of your hull in a 5 second period, the cooldown on Miracle Worker is reset.
    * Ground -Nanomolecular Architect:
    All pets you create have increased damage resistance and regeneration.
    * Ground - Shield Harmonic Resonance:
    When you take damage, your shields start to adapt to the incoming damage, giving you a stacking Resistance buff to that type of damage.

    Triple oh yeah! I wasn't entirely sold on such specialisation by class, but it actually makes a lot of sense, and it's still generally a very open system. Warp Cores are a cool change too. There is other good stuff, but that's the main ones I'm happy about :)

    I'd kick the living daylights out of the producers of Tipping Point - Ghandi

  • Whizzo 4 Apr 2013 10:47:58 43,033 posts
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    New patch notes. I didn't even know FAW wasn't working right as I was kicking bottom anyway but this is going to increase my bottom kicking ability.

    Nice to see the JHAS pet AI getting some work too, occasionally they'd be lazy buggers doing nothing.

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  • myk 4 Apr 2013 12:36:08 548 posts
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    think we might have to postpone the fleet event tonight, think everyone's going to be playing defiance :)
  • Munster 4 Apr 2013 18:27:28 64 posts
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    It looks like the servers won't be back up until 9pm at the earliest tonight anyway.
  • Whizzo 4 Apr 2013 18:37:06 43,033 posts
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    Yeah something has gone a bit awry!

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  • Ranger_Ryu 4 Apr 2013 18:55:59 1,023 posts
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    they're doing Network Mantience as well which is where the problems lie.
  • Whizzo 5 Apr 2013 23:03:06 43,033 posts
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    Starbase level 2, online in just under 4 days! Commodities are so much cheaper for a Ferengi with lobes and STO wiki. :-)

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  • myk 5 Apr 2013 23:25:32 548 posts
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    Would be good to get industrial fabricator to level 2 next, then we get fleet advanced space weapons. I've also been trying to push on with the embassy, would be nice to get the threat consoles and extra dof mission slot.
  • Whizzo 5 Apr 2013 23:29:26 43,033 posts
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    Agreed, advanced fleet weapons would be very nice and so would the consoles.

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  • DanB24 6 Apr 2013 08:32:02 1,785 posts
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    All sounding great chaps! :-)
  • Ranger_Ryu 6 Apr 2013 13:23:41 1,023 posts
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    you can ask for an invite to another's starbase to buy stuff there's a channel called public service where you can ask for invites to tier 4 starbases (science) and buy elite stuff using your own fleet credits.
  • Ranger_Ryu 8 Apr 2013 01:24:47 1,023 posts
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    If you guys want Advanced Level stuff I've been given permission by my fleet boss to give you invites to the Starbase.

    Edited by Ranger_Ryu at 01:25:12 08-04-2013
  • Munster 8 Apr 2013 19:40:15 64 posts
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    Our first embassy facilities upgrade is now available. That should give us access to the MkX threat consoles.

    Edited by Munster at 22:57:28 08-04-2013
  • Whizzo 8 Apr 2013 21:31:46 43,033 posts
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    Oooh look what starts on Thursday.

    21 day event, do it 14 times, get 50000 Dil and 1000 Fleet marks? Don't mind if a I do! :-)

    Edited by Whizzo at 21:31:57 08-04-2013

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  • Ranger_Ryu 8 Apr 2013 22:21:50 1,023 posts
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    shall we give it a go on thursday?
  • DFawkes 8 Apr 2013 22:57:04 22,588 posts
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    I try not to swear much, even online, but thank FUCK they made it better. It even sounds fun now :) Less innate healing, small shards don't heal it and give a buff. instead, and you can shoot it with explodey things now! Plus it looks right.

    I'd kick the living daylights out of the producers of Tipping Point - Ghandi

  • Whizzo 8 Apr 2013 23:12:36 43,033 posts
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    Trying to do it with randoms who didn't know how it worked was one of the most frustrating things in any MMO I've ever played, it was badly designed, counter-intuitive and no fun at all.

    Can't imagine how bad it would have been with carriers under the old set up as you wouldn't be able to stop your ships doing the wrong thing. :-P

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  • DanB24 9 Apr 2013 00:00:41 1,785 posts
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    lol sounds like a plan chaps! :D
  • Whizzo 9 Apr 2013 22:31:14 43,033 posts
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    30 minutes and the starbase gets upgraded! :-)

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  • DFawkes 9 Apr 2013 22:39:26 22,588 posts
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    I'm having real trouble connecting tonight. Not sure why, nothing has changed on my end. I'll keep trying though.

    I'd kick the living daylights out of the producers of Tipping Point - Ghandi

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