Star Trek Online Page 141

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  • Razz 14 Jan 2013 14:14:42 60,771 posts
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    I apologise for my ignorance, you guys might as well be talking in another language! Zen? Dil? Grind? Exxhange? I'm a RPG and MMO newb, I've got a lot to learn :D I'll see how I get on once I get the game running.

    Speakign of which, I've uninstalled and reinstalled it, and now it's downloading a 727mb patch :( So hopefully I'll be able to join you guys in the near future if it decides to work. :)

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    Steam/PSN/XBOX: Razztafarai | 3DS: 1246-9674-8856
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  • DFawkes 14 Jan 2013 14:44:57 22,605 posts
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    Zen is what you buy with cash. Ignore everything else for now, you'll pick it all up in no time :) I do hope your installation woes are over.

    I'd kick the living daylights out of the producers of Tipping Point - Ghandi

  • kingcrowbar 14 Jan 2013 14:48:20 911 posts
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    I wouldn't worry about any of that starting out. Jump in and follow the prompts at first and get a few missions under your belt in the main story.
  • Razz 14 Jan 2013 14:58:30 60,771 posts
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    Got it working! What's the best career track to start with? Engineering, science or tactical?

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  • LeoliansBro 14 Jan 2013 14:59:50 43,236 posts
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    Science. Spock > Scotty > Sulu.

    Also, check out the micropayment uniforms. The best value for money on the internet.

    LB, you really are a massive geek.

  • Whizzo 14 Jan 2013 15:10:25 43,038 posts
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    Best way to learn the game is to blow shit up and you can't do that better than having escorts with big fucking cannons and a torpedo launcher on the front, tactical captains take advantage of them best.

    I'm slightly biased having a tac Vice Admiral as my main.

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  • DFawkes 14 Jan 2013 15:11:43 22,605 posts
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    Razz wrote:
    Got it working! What's the best career track to start with? Engineering, science or tactical?
    Depends on what you want to do. Engineering gives you access to thinks such as bombs, mines and turrets, as well as powers that interfere with enemy weapons and armour. Science has powers that can heal and enhance allies, as well as effects that weaken and interfere with enemies. Tactical has more offensive options like grenades and effects that enhance your killing power, and some powers to lower and enhance the threat you generate, making enemies more or less likely to target you.

    There's no wrong answers and you won't lock off any ship choice. I'm an Engineer but I fly a Science focused Intrepid.

    I'd kick the living daylights out of the producers of Tipping Point - Ghandi

  • Razz 14 Jan 2013 15:16:45 60,771 posts
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    Cheers guys! I've gone with tactical as this will be my first play through :)

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  • DFawkes 14 Jan 2013 15:57:37 22,605 posts
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    I'll be about for an hour or 2 should you have any questions. I'd send you a Fleet invite if I knew your character name but I don't, plus you might have alternate Fleet plans :)

    I'd kick the living daylights out of the producers of Tipping Point - Ghandi

  • Ranger_Ryu 14 Jan 2013 21:41:11 1,024 posts
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    DFawkes wrote:
    There's no wrong answers and you won't lock off any ship choice. I'm an Engineer but I fly a Science focused Intrepid.
    and I'm a tactical officer with a cruiser,so yeah no wrong ship combos just got make good use of your officers skills.
  • DanB24 14 Jan 2013 21:43:36 1,797 posts
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    And by Dill of course we mean pickled Gherkins. :)
  • Kanjin 14 Jan 2013 22:06:44 1,056 posts
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    There's no option to subscribe with STO is there?
  • DFawkes 14 Jan 2013 22:10:03 22,605 posts
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    Yeah. Unlocks more character slots, bank slots and 500 Zen every month. There are other benefits too but it's ages since I checked that out. Can't see the point myself, better off just buying the individual perks you want.

    I'd kick the living daylights out of the producers of Tipping Point - Ghandi

  • Dave_McCoy 14 Jan 2013 23:30:48 2,771 posts
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    Finally giving my KDF side captain some love, flicking through the missions there is a serious content draught without the feature episodes being in there.
  • Razz 14 Jan 2013 23:35:26 60,771 posts
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    DFawkes wrote:
    I'll be about for an hour or 2 should you have any questions. I'd send you a Fleet invite if I knew your character name but I don't, plus you might have alternate Fleet plans :)
    Thanks for that, man! I'll be spending some more time with this tomorrow. I've got a LOT to learn. I had a look at some of the submenus :o How deep does the rabbit hole go o_O

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  • Ranger_Ryu 14 Jan 2013 23:39:50 1,024 posts
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    well all the active members of the fleet are Vice Admiral rank so we can all give you a hand if you need it!
  • DFawkes 14 Jan 2013 23:40:43 22,605 posts
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    You've still got the Duty Officer system to look forward to, where you build up a crew to do stuff like Level 5 Diagnostics, diplomatic functions, staff councilling, sabotaging enemy facilities and getting totally hammered then ending up in Sickbay :)

    It really is mostly straightforward, you don't have to worry about most things until latet on.

    I'd kick the living daylights out of the producers of Tipping Point - Ghandi

  • DanB24 14 Jan 2013 23:51:41 1,797 posts
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    You'll be pressing your spacebar quite alot too. :D
  • Whizzo 15 Jan 2013 00:56:14 43,038 posts
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    Just had a run of Cure, one person was using the Romulan hyper plasma torpedo and when we were attacking the carrier it looked like he had a constant stream of heavy plasma torpedoes heading towards it!

    It even had people talking about it in a PUG STF it was so astonishing!

    I was certainly impressed, I nearly bought one straight away, I think I'll do a little investigation first, 500 Rom Rep and 15K Dil is fair investment to make.

    Edited by Whizzo at 01:22:12 15-01-2013

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  • Ranger_Ryu 16 Jan 2013 02:02:32 1,024 posts
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    btw Razz I sent you a friends request

    anyway according to notes on Tribble, for the new STO gateway it now has support for including fleets to do with fleets, doff stuff can't be that far away now.

    Edited by Ranger_Ryu at 02:06:38 16-01-2013
  • Dave_McCoy 16 Jan 2013 12:45:41 2,771 posts
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    I'm umming and ahhing about splashing out on a Fleet rare weapon. I nearly have the Dilithium for one. Are they any good or should I keep grinding Rom/Borg rep?
  • Whizzo 16 Jan 2013 13:04:32 43,038 posts
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    High level fleet stuff is probably the best in the game, we don't have a high level fleet though!

    I'd stick to Borg stuff, I was playing Gorn Minefield last night and I didn't place first for a change because someone was disintegrating ships with plasma energy bolts. It was like the Borg made an appearance in the mission.

    I initially thought I'd somehow done it as a ship I was attacking disappeared without realising someone else was attacking it too.

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  • jellyhead 16 Jan 2013 13:10:40 24,350 posts
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    Dammit! I keep forgetting to hop on :(
    As a lifer do i still get bonus zen or whatever if i haven't logged in for a while?

    If i login will i have a treasure chest of goodies to spend or nothing?

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  • Dave_McCoy 16 Jan 2013 13:23:32 2,771 posts
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    I think we have at least Very Rare XI pistols. They seem to have more DPS than my current weapon anyway. Perhaps I will go for it anyway.

    That reminds me..I need to boost my ships weapons too. I have 4mil EC in the bank so hopefully should find something for my ship.
  • captbirdseye 16 Jan 2013 13:26:30 4,786 posts
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    Hmmm, how is this game for someone coming from WoW? I've been looking for a new MMO and this one does sound interesting but the original reviews paint it as awful.

    Has it changed a lot? And is it okay for the casual player?
  • myk 16 Jan 2013 16:40:33 548 posts
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    Things like the first person mode and rebalanced weapons have improved ground combat, the space combat has always been pretty good. A lot of the filler 'kill 5 things' levelling missions have been replaced with featured episodes, making levelling a lot more enjoyable (you should hit max level before the last storyline mission) and with the Doff and Reputation systems you can earn credits, dilithium and items while your virtual crew do missions for you.
  • Whizzo 16 Jan 2013 16:41:23 43,038 posts
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    jellyhead wrote:
    Dammit! I keep forgetting to hop on :(
    As a lifer do i still get bonus zen or whatever if i haven't logged in for a while?

    If i login will i have a treasure chest of goodies to spend or nothing?
    Your bonus Zen keeps piling up.

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  • DFawkes 16 Jan 2013 16:48:10 22,605 posts
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    CaptainBirdseye = What myk said was pretty spot on. All that stuff adds up to make it a significantly better game. So lots of change, and it's certainly okay for casual players as well as people wanting to do high level stuff. There's also user created missions to given you approximately INFINITY missions now :)

    Ground combat will be easy enough for you too - although there is the 3rd person shooter mode, the old RPG style combat is still there, which works similar to pretty much every MMO, though perhaps a little more pacey. Space combat is a different story, but it'll ease you in.

    I'd kick the living daylights out of the producers of Tipping Point - Ghandi

  • jellyhead 16 Jan 2013 17:31:31 24,350 posts
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    Thanks Whizzo, i really need to sort this out and become more active.
    Hell, Active even :(

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  • DFawkes 16 Jan 2013 18:03:03 22,605 posts
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    Your ship will be waiting for you when you're ready, jellyhead. That and what must be over 50 worth of points to buy shiny new ships :)

    I'd kick the living daylights out of the producers of Tipping Point - Ghandi

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