Ajay wrote:
The most serious is how the AI handles foliage, or rather doesn't - nevermind that I'm hidden in thick grass far taller than my prone profile to a degree I can't see anything in front of my nose, the AI can land first round hits when I should be all but invisible to anyone not higher up than me.
Yep, it's idiotic, and makes fighting against the AI, especially in forests, far harder than it should be. The way it is right now, I'd prefer if I could turn off vegetation altogether.
FWIW, I do think the AI's vision gets obstructed, but not nearly enough. It's easier to get closer unnoticed through thick grass than on an open field, but it's not nearly enough, especially at shorter distances.
This was worse in ARMA 1 (where the AI in general seemed to have Xray vision), but never fixed, as far as I know - I hope they don't ignore it again.
I can imagine it's not that easy to implement properly, but at the moment it's almost game-breaking.