Bioshock GOTY Edition coming to PS3 Page 9

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  • kalel 26 Jun 2008 11:30:16 76,439 posts
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    disc wrote:
    Better to prepare people than get a backlash.
    Oh yeah, that'll stop the backlash, no doubt :)
  • Cappy 26 Jun 2008 11:37:25 11,061 posts
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    PS3 Bioshock the story so far?

    Cons:
    Worse framerate
    Worse graphics

    Pros:
    A bunch of bugs nobody seemed to notice, or at least mention got fixed.
    Non-essential bits added. Lightening and shuriken Plasmids? But no fixes for stuff people actually did moan about like the rubbish final boss?
  • Deleted user 26 June 2008 11:38:59
    DcP729UK wrote:
    i was thinking a seven...
    :D
  • Cappy 26 Jun 2008 11:41:58 11,061 posts
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    disc wrote:
    Btw who said worse graphics? I said that the framerate can drop to 20 at the moment.
    Lets just wait for the EG faceoff when we find out it renders at 320 x 240. ;-)
  • Deleted user 26 June 2008 11:46:48
    hmmm less textured. i like the 'washed out' look! :D
  • Cappy 26 Jun 2008 11:53:11 11,061 posts
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    Is it possible flat shading might be an unlockable?

    I would have loved a flat shaded unlockable in MGS 4 to make a VR mode of the entire game. Bioshock could do with a Killer 7 mode.
  • DFawkes 26 Jun 2008 12:00:14 19,220 posts
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    I do like flat-shaded stuff, looks very retro. It's a nice unlockable I've seen a few times in games, like in Gears of War unlocked by it not accessing the disc fast enough ;)

    Actually I've only seen it once in Gears (the tyre on that vehicle section), but I do like it in the games that have it as a real unlockable, can't remember which ones at the moment.

    Kirby is the man! Even if he wasn't, he'd just ingest and become one.

  • IronGiant 4 Jul 2008 11:30:53 4,129 posts
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    Disc, any comments on the news about DE joining this project? hopefully they can bring the graphics upto a very decent level at least.
  • Blerk Moderator 4 Jul 2008 11:39:29 47,716 posts
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    Why would they ever take it out? :-D

    "It's running over 30fps at all times now."
    "Shit!"
    "What?"
    "It's too good!"
    "You're right. Let's ditch it."
    "Phew! That was close."
  • Cappy 4 Jul 2008 12:17:10 11,061 posts
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    Wasn't the 360 version locked above 30 fps though? Considering how far behind the PS3 release has lagged now isn't it a total embarrassment to release it in a state where it can dip as low as 20 fps?
  • Blerk Moderator 4 Jul 2008 12:19:55 47,716 posts
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    disc wrote:
    Bugs and deadline.
    It's over a year late! Surely another month wouldn't matter? :-D
  • Deleted user 4 July 2008 12:23:44
    So in your opinion Disc, hows its looking / playing so far?
  • IronGiant 4 Jul 2008 13:15:14 4,129 posts
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    So they have a fix that will increase the framerate but it might not get implemented? Unbelievable. I think it's safe to say that we'd all stomach a 2 week delay or whatever to get a better and smoother game.. don't people realise that a Bioshock that runs well will be critically acclaimed and thus sell more! If it gets labelled as just another poor port to the PS3 then it'll sell considerably less.
  • Deleted user 4 July 2008 13:26:53
    does it look the same? Have anti aliasing?
  • Psychotext 4 Jul 2008 13:30:05 49,156 posts
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    All sounds reasonable enough. I think some of the fanboys will be expecting graphical improvements given the length of time between the releases... but fanboys are nuts anyway.

    This post is sponsored by Apple and the iPhone 4S. Think different.

  • Deleted user 4 July 2008 13:46:14
    do they not get all the assets from the 360 version and then just plop them into the engine.

    Yes you can tell I know fuck all about programming games lol.
  • Cappy 4 Jul 2008 13:50:12 11,061 posts
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    They use the same assets yes, but a lot of what you see is post processed with effects for things like lighting and depth of field etc. As I understand it, a lot of that stuff has to have it's own PS3 specific implementation.
  • Darren 4 Jul 2008 14:01:42 7,623 posts
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    disc wrote:
    The original Bioshock didn't have proper antialiasing on 360, I believe they used a trick with shaders. Same trick should be in the PS3 version.
    No UE3 games use anti-aliasing (I know BioShock isn't technically an UE3 game but it does use a lot of UE3 extensions)... Gears of War, Mass Effect, Hour of Victory, Blacksite: Area 51, BioShock, UTIII... all noteable for having zero AA. I think it's a side-effect of using deferred lighting or something, which is incompaitble with normal AA methods. At least the PS3 isn't disadvantaged in this respect compared with most other multiformat games on the 360.

    Xbox 360, PS3, PS Vita, Wii, PC (Intel Core i7-920 @ 3.8 GHz, 12 GB, 2 GB NVIDIA GeForce GTX 680 SLI, Windows 8 Pro), iPad 4

  • SpyroViper 4 Jul 2008 15:31:41 27 posts
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    Bioshock is a heavely modified UE3 engine. Its still UE3. And for the effects, they would have to hand draw every effect again on the PS3 since it uses Opengl and not Direct X. Don't you people know anything?
  • Blerk Moderator 4 Jul 2008 16:05:38 47,716 posts
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    You're a sock, right? Because nobody can be that wrong and be serious.
  • Cappy 4 Jul 2008 16:08:57 11,061 posts
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    The post was even better pre-edit.
  • Retroid Moderator 4 Jul 2008 16:10:27 44,230 posts
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    Tonight we dine on HAM AND JAMMIES! \o/
  • Blerk Moderator 4 Jul 2008 16:15:19 47,716 posts
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    I'm looking forward to seeing some of these 'hand-drawn' effects. I'm hoping for a cartoon cock and balls and maybe some scribbling.
  • Cappy 4 Jul 2008 16:50:29 11,061 posts
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    Bioshock: Dave is gay, call Tracy for a good time 555689 edition
  • SpyroViper 4 Jul 2008 17:52:36 27 posts
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    Hand drawn as MANUALLY DRAWN ona Computer. Direct X implements the effects as part of the Direct X package, devs can go in and just switch them on. Opengl the devs have to code them into the game.

    I rest my case, you know nothing
  • RevanEleven 4 Jul 2008 17:54:12 2,071 posts
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    Fuck you're boring.
  • IronGiant 7 Jul 2008 14:31:08 4,129 posts
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    What extras is the PS3 version getting, is there anymore levels/extra gameplay in there?
  • Cappy 7 Jul 2008 14:36:55 11,061 posts
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    In the PS3 version there will be sections where you can play as a Little Sister. There are numerous dance mini-games and pony combing sections worked in.
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