.gif)
pleasedontfuckitupsegagearbox!
Introducing the secret seekers and their eight-year quest
"If there's anything in reality that's not fun, we will change it."
Loading...hold tight!
Page
of 56 First / Last.gif)
pjmaybe wrote:It had crouching, strafing and leaning. I don't really see what you could do beyond that (apart from a 'lying down' option maybe - but that's hardly an Aliens type feature).
YES it had crouching. NO it didn't have the ability to crouch behind a surface and snap the gun out to loose off a few shots.
UncleLou wrote:Or any of the R6's before Vegas, for that matter. Or Halo on Legendary.
I doubt anyone would call Operation Flashpoint a mindless shooter.
pjmaybe wrote:But then again human instinct will get you killed when up against aliens, as they will cover the ground between you and them in no time flat, and won't care at all that you've gone behind a low wall/corner. When fighting aliens, your only chance is to either run away, or kill it ASAP. Pretending to be Ding Chavez will only make you waste valuable time that would be better spent trying to kill the onrushing alien(s). Unless, as I've already said, you tone down the lethality of the aliens, to make them work with a cover-system - which would suck donkey-balls.
Human instinct under attack is NOT to stand there with your gun held out slightly hidden behind a wall but with 3/4 of your body sticking out just so you can see where your gun is pointing.
CrispyXUK wrote:A system where your character (semi)-automatically takes cover as soon as you're behind something, with other buttons or sticks or whatever that allow you to pop into and out of cover and sprint from cover to cover quickly. The games that had something like this so far had taking cover as a core gameplay and level design element, meaning you don't survive very long if you're out of cover. Think a typical fight in a Western movie with everyone sprinting from stagecoach to drinking trough to hay bale and firing a few shots occasionally.
WTF is a cover system??
Derblington wrote:Congratulations, welcome to 5 hours ago
Um, what's the point of a cover system when there's nothing to take cover from? Aliens don't shoot you, they run at you... You don't need to hide/duck out and take pot shots at them, you need to unload a full clip in the fuckers really damn fast.
And, baring that in mind, a cover system would completely ruin the sense of immersion for the game.
.gif)
This space left intentionally blank.
Scimarad wrote:Drop ship crew innit! Guy put his hand on the Alien 'goo'...
You know, everybody remembers Spunkmeyer but I can't actually remember seeing that particular marine in the film...
) pjmaybe wrote:But, the thing is, smoothpete's very good questionDerblington wrote:Congratulations, welcome to 5 hours ago
Um, what's the point of a cover system when there's nothing to take cover from? Aliens don't shoot you, they run at you... You don't need to hide/duck out and take pot shots at them, you need to unload a full clip in the fuckers really damn fast.
And, baring that in mind, a cover system would completely ruin the sense of immersion for the game.
Whizzo wrote:o/\o
/flexes touch typing fingers
Whizzo wrote:*cough*
If the alien blood is correctly modelled then being able to use cover is essential.
This space left intentionally blank.
Cloudane wrote:Have those who watched the films seen the squad stop and ponder about hiding behind a coverable surface?The only time they actually have a gunfight with aliens is in open areas, there's no cover to take anyway!
This space left intentionally blank.
Khanivor wrote:As I watched the scene again this very evening, there's no cover, a few boxes and that's about it.
So that wasn't cover they were taking when fighting the aliens in the room where Hudson dies?
This space left intentionally blank.

Page
of 56 First / Last