Project Zero / Fatal Frame Wii Page 14

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  • Cappy 6 Jul 2012 12:06:26 11,968 posts
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    Amazon must have known that Blerk had warned me off, that evening I saw an email confirming shipment shortly after the post. Sneaky.

    For some reason Project Zero 2 still didn't arrive till today, I've had games from the United States and Japan arrive more promptly.

    The game is already doing what it was designed to do. I'm scared. Scared to break the seal. Growing terror at the prospect of impending motion control shittiness forced me to hide Project Zero in the bottom desk draw.

    If only there was a lock, I'd feel safer.
  • Blerk Moderator 6 Jul 2012 12:09:34 48,225 posts
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    Well, look on the bright side - it can't be worse than the defecation porn that some fucktard posted in this thread yesterday. Probably.
  • Cappy 6 Jul 2012 12:55:51 11,968 posts
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    Just your average hardcore Nintendo fan I bet. I've always suspected they're into sickening and bizarre practices.
  • Blerk Moderator 6 Jul 2012 13:12:33 48,225 posts
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    Well, they always seem to be perfectly happy to let Nintendo shit on them, so.... :D
  • vyseofhr 8 Jul 2012 18:46:07 849 posts
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    Bought this on Friday, but haven't had a chance to play it yet... reading this thread is actually putting me off!

    NNID: vyseofhr
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    3DS Friend Code: 0387-8875-0494

  • FatSternKikwi 8 Jul 2012 19:31:26 574 posts
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    Really sad to hear the controls and voiceover suck.

    Is there nothing worse than a good game fucked up by moronic decisions such as not leaving the original VO? or control options.
  • Armoured_Bear 11 Jul 2012 21:56:15 11,299 posts
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    The review has me oddly tempted despite the shit controls..
    Why in God's name didn't they use the obvious wii point to look/turn/aim controls FFS.

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  • -cerberus- 14 Jul 2012 18:57:19 2,946 posts
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    Got a used Wii and started playing Project Zero 2 Wii Edition. At first I could forgive the controls but now that I'm two hours in and I've missed tons of ghostly appearances because of the wonky controls, I can safely say that they fucked this version up beyond repair.

    I think they should've kept the fixed camera angles because this RE4 over-the-shoulder cam doesn't work for PZ2. It did for PZ4 because the game was built around it but not for this one. And the mini-map on the top right corner is annoying. What is this, RE5?! So much for exploration.

    Then there's the lack of options. No Japanese voice-overs, no control customisation, no switching the mini-map on or off, etc.

    Project Zero II is a fantastic survival horror classic. And they broke it. The Wii edition is a crippled and dumbed down version of the original.

    Edited by -cerberus- at 18:57:43 14-07-2012

    Take the plastic bag challenge to cure stupidity.

  • Bulbatron 17 Jul 2012 18:36:37 839 posts
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    @Rusty_M the Xbox version of Project Zero II does indeed work on the Xbox 360, and it seems to work pretty well too.

    Wow - what a mansion!

  • quadfather 23 Jul 2012 12:40:26 12,265 posts
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    Back to the ps2 ones then I guess

    Yet another chance shatted down the toilet of buffoonery

    psn quaddy456, Dark Souls tips

  • FogHeart 28 Aug 2012 15:11:45 948 posts
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    Finally gave this a try and...yes, these controls are a strange idea and it made no sense to do it this way, but you do get used to it and the game becomes playable. It's far from ideal though.

    I don't understand the hate for the voiceover, it's not better or worse, it's just British. Granted, it's Hugh Grant accent, but that's because it's the accent easiest for the World at large to understand. Again, it wasn't really necessary. There are some parts that are clearer now - Mayu's monochrome solo jaunts now have a voiceover that's not smeared to death by reverb - but I wish they could have just 'remastered' the original voices. Mayu's fragile deadpan delivery was chilling. You got the sense that she was frightened and spellbound and possessed and resigned to her fate all at once.
  • vyseofhr 17 Sep 2012 16:36:50 849 posts
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    Also finally got around to starting this, and I've got to say, I'm finding it really quite enjoyable, despite the obviously hamstrung controls (to be honest, it's something I'm almost used to on Wii).

    The game absolutely oozes atmosphere, and I really like the art direction too. The only thing I'm not too keen on, and this seems to be a common theme, is the VO. It's not game-ruining, but it definitely jars against the backdrop of the rest of the game.

    It's given me a few frights so far and I'm a few hours in; if the rest of the game maintains the same sense of foreboding and atmosphere, I think I'll really enjoy it, particularly with (cliche alert) the lights out after dark.

    NNID: vyseofhr
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  • quadfather 26 Sep 2012 10:18:27 12,265 posts
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    I'm still going to have to get it, aren't I

    psn quaddy456, Dark Souls tips

  • dominalien 26 Sep 2012 10:41:02 6,978 posts
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    No, you really don't. Not if you have the PS2 versions, which I think you do?

    PSN: DonOsito

  • quadfather 26 Sep 2012 12:46:08 12,265 posts
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    I do. But it's new. I want it!

    psn quaddy456, Dark Souls tips

  • dominalien 26 Sep 2012 12:47:50 6,978 posts
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    I would laugh. If I weren't the same way.

    PSN: DonOsito

  • -cerberus- 26 Sep 2012 12:49:44 2,946 posts
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    I would laugh as well. But I bought it, only because survival horror is such a rare drug to come by these days. And even a crippled version of a classic is better than nothing.

    Edited by -cerberus- at 12:50:28 26-09-2012

    Take the plastic bag challenge to cure stupidity.

  • dominalien 26 Sep 2012 12:55:56 6,978 posts
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    I'm firmly sticking to the PS2 versions I have.

    PSN: DonOsito

  • Paulie_P 11 Oct 2012 11:22:27 415 posts
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    I've never played the previous versions but stuck the wii version on last night and I'm loving it so far. Maybe it's a case of not knowing better but I love the atmosphere and as for the controls, I kinda expect near broken controls on a survival horror game.
  • quadfather 18 Mar 2013 11:44:35 12,265 posts
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    Has anyone managed to get fatal frame 4 working with the translation patch?

    I finally got round to getting the files and fired up my wii at the weekend with the intention of playing it.

    And like a Massive Fucking Twat, I was oblivious to the wii saying, "Hey, there's a system update, fancy installing it?"

    And I did. Like a Massive Fucking Twat.

    So I'm now on 4.3E

    Apparently, you can only install it onto 4.3 if you can get the homebrew channel on. But I believe you need something like Super Smash Bros or Lego indiana Jones to get that up and running.

    Lego Jones is about 12.

    Before I make yet another Massive Fucking Twat move and buy something that I may not need, has anyone got it up and running on 4.3, and if so, how did you do it? Googling it is making me want to bash my head against a brick wall as it's just a convoluted mess of random ideas

    psn quaddy456, Dark Souls tips

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