CosmicFuzz wrote:This only really works if there is a reality of what a woman is, and there isn't, just shit that society has made up (a social construct, if I remember college correctly). If you put a woman in an action film, and she is the protagonist, then she'll need to be strong and aggressive, because she'd just die else.
But surely that just puts a female in a strong masculine role? It's not the same as crafting a game around the fact she's a woman. Unless the argument is people just want more female action heroes?
I'm not disagreeing with you (you seem spot on with what you've said in this thread), just clarifying : )