King_Edward wrote:Having just completed this last night, I think I pretty much agree with your score and the pros/cons listed above.
DmC: Devil May Cry
+ More great combat
+ Utterly gorgeous
+ Lots of well hidden extras
+ Varied enviroments
+ Surprisingly wide and open levels to get lost in
+ Good one liners
+ Sassy Dante
- Drawn out platforming
- Restrictive enemy design
- Poor boss fights (Bob Barbas excluded)
- Dumb story and "tool shed" dialogue
- Vergil and Cat
- Dante, when he's talking to Vergil or Cat
As far as reboots go it's at the top end. All lot of respect has been shown to the old the games. There's nods to Dante's hair, a sort of disfigured Trish character, and a Team Little Devils logo pops up at the end. Combat at its best is free flowing, but too many enemies are designed to stifle you, forcing you into using only cetain weapons, or forcing you to wait too long for your opportunity to attack. Dante and the story are mixed as well. When quipping with bosses Dante throws out some good lines, but whenever the game tries to focus on story it slows down to a po faced sluggy holt.
It was an enjoyable game, and I might go through and play it again at a later date to try and crack the harder difficulties/remixed enemies modes.
I really liked the range of weapons, and switching through them mid-combat to create all kinds of crazy combos was very satisfying. I'm not usually a fan of score based action games (scores in games break the immersion for me), but I actually really liked it in this game.
Having not played a DMC game before I have no prior barometer for the quality of the series, but for me this was an enjoyable game that I will come back to. Shame the story and dialogues ranged from okay to cackapoopy.