#9272714, By vizzini Playstation 4

  • vizzini 6 Jan 2013 01:11:34 980 posts
    Seen 50 minutes ago
    Registered 3 years ago
    I love how defensive you lot get, who never tried things like the IBM real-time ray-tracer (on PS3 linux). It ran on just a single ps3(without rsx available) @ 1280x720@12-15fps.

    You hear the words renderman and think I mean pixar's Cars visuals in real-time. Obviously I don't. But there is still a huge difference between real-time photon tracing and static world (high resolution/frame rate)PC rasterization graphics.
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