#9074433, By Whizzo XCOM: enemy unknown (no not that one, not that one either)

  • Whizzo 11 Oct 2012 20:35:33 41,094 posts
    Seen 52 seconds ago
    Registered 11 years ago
    Patch notes:
    We wanted to let you know the details for the PC update for XCOM: Enemy Unknown that went live today (10/11/12). I've included the notes on this patch below:

    Various visibility/hiding optimizations
    Multiplayer text chat support (press J to activate)
    Mouse button 4/5 will switch soldiers in the Barracks
    ESC hides the movement grid, if you do not want to commit to a move while it is activated
    Squad Sight ability optimization
    Fixed issue when equipping two grenades with Deep Pockets.
    Fixed Rapid Fire sometimes consuming too much ammo.
    SHIVs that are damaged will no longer become unusable.
    Fixed some hangs/soft crashes in tactical combat.
    Replaced software cursor with the operating system cursor to reduce lag and framerate dependence.
    Fixed rendering bug which causes some soldier’s hair to appear as if it is rendering on top of environment fog.
    1080p movies are now used at all times on the PC.

    This space left intentionally blank.

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