Not too happy with the fluctuating difficulty - was incredibly easy between levels 10 to 20, and now I am often getting one-shot, with a defensive tank build. Who can't "tank" for shit, I need to kite all the time and entirely depend on potions.
Also, the game really favours 2handers - more base damage while not significantly slower, more spell damage based on DPS, a bigger damage arch and more splash damage. The rather weak shield stats I've seen so far can't remotely make up for that, especially as the engineer's best "shield" is one of the skills, anyhow. Hohum.
Edited by UncleLou at 21:45:37 27-09-2012
Also, the game really favours 2handers - more base damage while not significantly slower, more spell damage based on DPS, a bigger damage arch and more splash damage. The rather weak shield stats I've seen so far can't remotely make up for that, especially as the engineer's best "shield" is one of the skills, anyhow. Hohum.
Edited by UncleLou at 21:45:37 27-09-2012
