Oh, so i'm not the only one then.
I had the same problems with GRAW1 MP, namely just that aiming was a huge bitch. The absolute gold standard for smooth analog aiming is R6:V (for me).
They seem to have fixed the sluggish player movement, too. In GRAW1 it always felt like you were 'accelerating' every time you moved, whereas movement seems a bit tighter now.
As mainaman notes, though, they may have made player movement far too fast. I don't think there are than many soldiers that can sprint along like that in full combat gear. I'll give it a chance.
#2063521, By major_tom GRAW2 MP demo is up now on XBLM!
major_tom 134 posts
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