The trouble with KZ2 online though is that it's heavily prejudiced towards dedicated team-players who know the maps inside out, rather than the Rambos who pop in once or twice a week for half-an-hour's fragging. Given that health is at a premium and you can't dodge bullets Halo-style, victory tends to go to whichever side sets itself up behind cover with coordinated fields of fire first. On the Academy map, for instance, a well-organised team can trap a more shambolic one in their base camp for literally the entire round.
It's still immensely satisfying when you do manage to get a kill, despite the tactical disadvantage, but be prepared to sweat blood for it. Individual players get fewer experience points if their team loses a match, too.
Kikizo single player write-up here if anyone's interested.
#4205995, By dirigiblebill KillZone 2
dirigiblebill 1,634 posts
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