OK - quick straw poll:
Are you more likely to buy a game (one that you've heard of or not) if you're stood in the store, turn the box over and -
a) You can read a bit of text about the plot/features/what makes it great and see a load of in-game screenshots?
b) You can read a sentence about the game and see maybe two screens while the rest of the space is taken up with foreign language translations of the one sentence you can understand. (multi-linguals excepted)?
Just wondering outloud how influential feature lists and screens actually are?
Harpe 84 posts
Seen 45 years ago
Registered 9 years ago