The figure often used (I'm not sure if its still accurate as its from a few years ago) was a game was sold twenty times second hand and once new on average over its life.|
That's a crap ton of revenue lost, and everyone saying that it contributes to new games sales, bollocks it does. You trade in your game, and you trade it against a second hand copy instead of a new one because its two quid cheaper.
And no I don't work for EA
Concrete 832 posts
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