I wonder if EA are right in not making a Road Rash sequel. I honestly doubt any of the games have ever passed a million sales and in today's marketplace it would be very risky to greenlight a new game based on that. Remember because they've left it so long they can't do an iterative sequel - they'd have to develop a brand new Road Rash from the ground up. They'd have to expect to make a loss on that and then make some sequels to make the real money and I just can't see many people queueing up to buy Road Rash HD 2016.|
You've also got to remember that present day EA would completely fuck it all up. Autolog, micro transactions, open world, multiplayer up the ass, dubstep... I think racing through Arizona to the blues is just too simple for them.
21 consoles, 5 handhelds, 2 PCs, 1 Mac and about 700 games from the past 30 years. Every major manufacturer and developer represented. Still a fanboy for disagreeing with you.