I've played a bit more but not since Tomb Raider arrived which seems to have broken my desire to play. That's one (of many) problems with free to play, yes there's almost no barrier to entry but there's also no investment in the product unless you buy a load of stuff you don't need, this is doubly so since most of them seem to be MP match based and have no story or progress. If they do it's usually grossly stretched out to encourage paying for boosts. So there's nothing stopping you from shelving the game at any time.|
Someone used an interesting tactic on me in one match, they knocked the strength down to 1 or 2 and just left the unit after that. I asked why at the end and they explained that the unit was almost useless at that point and it took up a turn which meant that stronger units got to fight less frequently.
To clarify an earlier point, the horn gives the unit whose turn it current is an extra willpower point, I recommend saving these until near the end when every point of damage is much more important.
I'm looking forward to the singleplayer game but doubt I'll play much more of the MP.
Portable view - Never forget.