andytheadequate wrote:Oh sure, I think it works fine (at the very least I get to bounce around the room like a madman while they yapper at me). It just isn't the same thing as telling a story through gameplay - which is a much more abstract affair (imo). Doesn't really work for straightforward, linear narratives anyway.
As an aside, I love the way Borderlands deals with it - allows you to carry one regardless as the NPC switches to radio when you get too far away.
#9256770, By disusedgenius What do you hate about videogames ?
disusedgenius 5,220 posts
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