If games can count as art, Braid is not one of them. |
It's a brilliant puzzle/platformer with a neat little twist at the end, but the storyline is almost completely disconnected from the actual gameplay.
The storyline consists of completely skippable text boxes containing deliberately vague prose only tangentially related to the final world.
It's a very nice twist at the end, for Tim to turn to be the bad guy (for the final world) but it's not exactly mind-blowing.
Perhaps, you could classify the individual elements as art, such as the music, backgrounds etc.
Edit:And then there's the atomic bomb deal.
Edited by bobdebob at 00:26:53 08-04-2013
#9490369, By bobdebob Unpopular gaming opinions
bobdebob 467 posts
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