I was in favour of the 'online pass' concept, whereby new games come with a one-time-use code that unlocks some non-essential but highly desirable feature (MP, for example), and second-hand purchasers who got the game for far less but whose purchase never registers with the publisher/dev can choose if they want that content or not. Yes, it's open to abuse with stupid prices etc, but the concept made sense to me.|
The reason I didn't have a massive issue with it, although my wallet might have disagreed, is that retailers get to snaffle away 100% of a second-hand sale and I don't think that's remotely fair on the developer, who has to accept that completely skewed sales figures may utterly fuck up their chances to make their next game.
Any Netflix library in the world for a couple of quid a month? Gimme!