That's great, thanks.|
Now, seriously... let's just take, for the sake of argument... the first 6 chapters of Dead Space 2. What's good about them? Anyone? What set-piece was clever or memorable? Anyone? What part of the level design stuck out as being particularly well-made? Anyone?
I'm not "trolling" here. I'm asking cos I just don't fucking see it.
#8780498, By Dead Space 3