This feedback is great, thank you all!|
"Any release on Android?"
That is absolutely the plan, yes. I actually use an Android phone myself and use an iPod for dev. As I'm working on the game in my spare time, I wanted to get the iPhone version to a point where it had a big chunk of the content I have planned before bringing it to Android, but that should be fairly straight-forward given GameSalad's cross-platform support now. Hopefully in the next 3 months!
"Personally I would change the 2nd pic to another gameplay one as its very similar to the first. To give a better idea of what the games objective is. If that's possible of course, I don't know how much apple controls these things."
That's a good point... when I originally uploaded the photos, I hadn't got my screen capture sorted properly, so I'll fix that tomorrow - thankfully Apple don't dictate too much in that respect!
"I have a question coojam, why is the game so cheap?"
As Lexx says, that's pretty much the benchmark price, if it costs anything at all. I didn't feel like I was offering enough content to justify a higher price-tag. I'm really pleased that people are happy to pay for it at all
That's some really good feedback, thanks. I'll add those points to the list of things I have prepared for the next update. Like you say a couple of points are intentional design decisions. The duck radar thing for example - I considered something like this but part of the depth comes from the exploration, learning the layouts and repeatedly mastering the optimal routes and I felt a map or radar would be too explicit. They are all are very much valid points though and I'll be sure to address them! I think I'm going to need a credits screen to say thanks to you guys too!
"Are you considering a Lite version for us tight wads ?"
I have a stack of new levels, challenges and characters planned for free updates. Once that's done, I'll probably make a Lite version based on the game as it is at the moment, which is a single level made up of 9 challenges, depending on how the main game evolves. It's probably a while off at the moment though
If you like I have a handful of free codes I can send! You can't even buy a Kinder egg for 69p though these days!
Edited by coojam at 02:42:57 08-01-2012
Duck Up! is out now on the iPhone and iPod App Store