#9337900, By basmans_grob XCOM: enemy unknown (no not that one, not that one either)

  • basmans_grob 31 Jan 2013 22:13:29 289 posts
    Seen 2 hours ago
    Registered 7 years ago
    just faced my first double sectoid commander UFO since using all the second wave options. I've been choosing high aim squads and not really caring about their will.

    That hurt.

    I kill off three spawns of mutons only not running away from the mission because the box wasn't there.

    First turn the commanders turn they panic one, by the second turn four are panicked and by the third two are turned.

    I think my A-team have just become c listers.
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