Ghost armour usage:|
How exactly do you get the best out of it on ironman?
Most of the advice I’ve seen suggests using it to trigger groups of aliens from behind so that they move into your squad. How do you do than in ironman without always having the scout ghosted – or is that exactly what you do?
The things I’ve thought about using it for (and I’ve read the post above) is to trigger a group then ghost while getting into flanking position for the next turn
For set pieces, eg the command room in UFO get everybody with ghost armour to ghost, enter the command room – overwatch them then trigger the group with a non-ghost armoured person????
#9335890, By basmans_grob XCOM: Enemy Unknown
basmans_grob 1,463 posts
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