Derblington wrote:I've never seen such a big deal over the length of a game.This, a thousand times this.
Judging a game's merit purely on length is folly. It's about having an experience and Dishonoured immersed me in it's world and character more than any recent game I can remember. You could argue that value could be linked to game length vs cost, but even then - what each individual player takes away from a game varies to the point that value becomes completely subjective.
I'm [link=https://twitter.com/#!/papercaves">papercaves on the Twitter. This is mah