richardiox wrote:That link makes no mention of the Geomagnetic Sensor. They likely assumed the sensor bar would be required to create a fixed position for the Gampad to orient itself off, but the Geomagnetic sensor should be able to do that.
Like neilka says, the Gamepad will work like Skyward Sword does, by relying solely on gyroscopes to simulate pointing and aiming. However with the Geomagnetic Sensor it shouldn't require any configuring or reconfiguring / re-centring.
They've shown gameplay and demos which suggest this is the case. There was that google street view style demo where you could point the Gamepad in any direction to view the world from any angle on the Gamepad, meaning the Gamepad wouldn't always be pointed at the sensor bar or it's line of sight with the sensor bar might be blocked by your body. Doesn't ZombiU allow you to enter scanning mode and scan all around you rather than just the area visible on the TV?
As for the sensor bar. I wonder if WiiU titles actually use it anymore or if they rely solely on Wiimote Motion+ like Skyward Sword? The sensor bar may just be for backwards compatibility with Wii software.
I hope that's not the case though, because I thought Wiimote pointing / aiming using the sensor bar was more accurate and satisfying than the Motion+ only approach used in Skyward Sword.
Edited by daz_john_smith at 07:56:07 14-09-2012
#9003933, By daz_john_smith Wii U
daz_john_smith 1,636 posts
Seen 2 years ago
Registered 10 years ago