Nope - I am saying that the next choice you make in life may be pre-determined and written in a big book which you can never see.
To all intents and purposes you are making a free choice, but in reality you are not. This starts getting into deep philiosophy and not the real intent of this thread.
The intent is to explore - how far you need to go in this direction to provide a convincing illusion of choice for a videogame? And is that possible in the next geenration of videogames? And did David Cage manage to get anywhere close with HR?
#7245663, By frunk The Illusion of Choice
frunk 46 posts
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