Don't you think that the current (and next crop) of consoles and games have the power to make serious dents in this presumption? And provide the illusion that it is not that simple?
At one point modelling physics was impossible in games - but now "slap in havok" - that is one step closer to creating a convincing illusion of the real world in a very "mechanical way"... i.e. each playthrough can lead a simple action into a a chaotic array of different outcomes.
Don't you think there can be a new generation of games that can take this further by offering smarter AI and autogenerating storylines to do similar with the narrative?
#7245594, By frunk The Illusion of Choice
frunk 30 posts
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