It's already influential. And yeah, that's sort of evil in that it contributes to publishers being risk-averse and games that would be hugely appealing but only to a handful of people getting buried. But it's providing a service a lot of people, in and out of publishers, want, and it's not as if those trends don't exist independently of it - at most, it reinforces them. Uh, something about effects and causes. I should go to sleep.|
Greggywocky... is correct, though. No idea who benefits from the site doing the same thing it always did but requiring more clicks to do it. Ad impressions?
@Benno: I don't think they are. They just perpetuate the idea you can usefully summarize an opinion of a game in those terms, which I think is rarely, if ever, reasonable. It's a bit pointlessly hypothetical to speculate about, though, since it's never going to happen. Instead, I propose all ratings should be out of four (without zero). Used to think five, but then three'd be the new seven.
#6975911, By Veracity Metacritic, force of evil?
Veracity 352 posts
Seen 3 years ago
Registered 10 years ago