Cappy wrote:It uses the Phyre engine, not specific to the Demon's Souls game and I'm sure they paid for it and were careful not to violate the contract they had with SCEJ. The more interesting question is, who at Sony was so careless to let that IP slip through their fingers? - because From was interested in doing a sequel with SCEJ but it didn't work out.
The frame rate is below 30 a lot of times, and yes, for the most part Demon's is faster. Yet on the other hand there are no dynamic shadows in Demon's. AA in Dark Souls but at a lower resolution - trade-offs.
They admitted it themselves, that they rushed the game and would have required more time or a bigger team. Yet, I still prefer to look at a torn in half Rembrandt than looking at some perfectly framed Pop Art - that's me though.
Edited by Dangerous_Dan at 12:50:29 19-03-2013
#9450680, By Dangerous_Dan Dark Souls
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