Goodfella wrote:That's kind of the whole point. I find not using special attacks until the boss boring so I try to make good decisions on when and when not to use them. If this becomes a trite decision than the joy of roleplaying goes down a notch. Ni no Kuni is made like older RPGs in this regard. Balanced so that if you've been following the level curve you should either escape by the skin of your teeth or fail.
Later on in the game, this changes drastically. Not for the easier either. It gets much harder.
JinTypeNoir 4,386 posts
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