I liked Bioshock. Unfortunately, I was hyped to stupid levels, following it on the official forums, etc. It could never match my expectations. The game itself was ok, but the really striking thing is that I also never got that sense of place, of residency, of it being a real city. The beginning descent into Rapture is fantastic - the potential is massive, but once the game got underway, it never felt like this was a living place with hundreds of people co-habiting. I think there's only one point where you're in the living quarters and even then it's just a few rooms. That's it - where's the sense of scale? Shouldn't there be hundreds of domiciles? Where's the shopping district? Where are the vendors? Where's evidence of the social infrastructure?
Reviews raved about how well realised the city was. I don't think it was realised well enough, really.
#4960186, By Sub-kamikaze How did Bioshock get 10/10?
Sub-kamikaze 2,417 posts
Seen 6 years ago
Registered 9 years ago