Interesting thing to say in what started out as a seemingly sympathetic note. I can't remember where, but on this forum somewhere, someone posted a link to a Treyarch dev talking about how they used quick fixes for a lot of bugs. One that sticks in my mind is the use of a coffee table to make AI run wider and not get stuck instead of fixing the path finding code. Apparently the cause was the suits constantly wanting things changed or added, leaving no time to really polish anything.
This is really worrying. Even more so, if one considers that Crysis 2 has not been patched in god knows how long and is still buggy, it seems that developers are going with the philosophy of "Not many people play it anymore, not worth the development time patching." and that is what scares me, as it will lead to less and less day one sales because people wont be sure if what they buy will be essentially abandoned.
As for Brink, does anyone know why, when I search for servers in Freeplay (PC) I get about one screen worth (as in, I don't need to scroll down) of servers with reasonable amounts of players. Has everyone given up on this now?
Also, has there been any information about pricing for the upcoming DLC? I'm hoping for a free "we're sorry" pack ;o).
teh_MBK 197 posts
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