Eidos Montreal are really starting to worry me now. I don't know if any of you are following the updates on Game Informer but things are starting to sound pretty bleak for Thief fans.|
So far, off the top of my head, we have:
- Toning down the 'magical elements'
- Focus mode
- A Garret model that looks like a teenage goth
- "more for the modern audience of today's console market"
- "more action moves"
I've got the GI reveal article since for some reason I have a susbscription to the digital version on my tablet, but I can't check it right now for more heart-sinking quotes and tidbits.
This comment by Danjfor on the front page made me chuckle:
We wanted to take that thing you liked and make it as shit as fucking possible. We wanted to destroy everything you hold beautiful and true. We wanted to take a hot piss right between your eyes.
So I wonder what they mean by 'magical elements'. No Pagans? Undead? No glyphs? The supernatural stuff is absolutely key to the story and the unique atmosphere the games have. It's so much more than a story about a thief in a medieval/steampunk setting, which is presumably what people who've never played it imagine it is.
I'm getting a strong feeling that's exactly what they're turning it into though.
Anyone still optimistic?
#9440501, By Dr.Haggard Thief 4
Dr.Haggard 4,043 posts
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