I've had a quick play of this and what I really like is the concept. It's an RPG/city-builder hybrid really and while the two elements are a bit light they're nicely integrated - the decisions you make are about more than which sword to equip. To have a functioning town where you can call on the residents to become part of your party, equip them as such and watch them down tools from their day job is great, and adds a level of attachment that you don't really get from "straight" RPGs.|
It also has good replay value - all the maps are randomly generated and there seems to be a pretty wide choice of townspeople which will significantly affect the approach you take.
It deserves EG love in my opinion.
#3822429, By Amajiro Hinterland
Amajiro 2,214 posts
Seen 1 year ago
Registered 16 years ago