UncleLou wrote:I agree on the production values, and the minimal initial story makes a very interesting prospect for an adventure.
But honestly I found the puzzles too irrational, I mean, who would think of opening the sink tap to create water vapor, in order to make the safe combination appear on the condensation covered mirror, to reach the final goal of taking a headache pill that is stored in said safe?
Were adventure games this convoluted at their prime?
#4544300, By striker iPhone/iPod Touch App and Game Review Thread
striker 2,605 posts
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