#5986145, By kupocake Sonic 4

  • kupocake 31 Mar 2010 02:55:35 125 posts
    Seen 8 hours ago
    Registered 6 years ago
    Looks pretty good. I'm in two minds about the homing attack: it speeds up the gameplay suitably when you're heading towards springs and powerups, but a Sonic platformer doesn't really need another one size fits all 'kill' button.

    The level shown seems to have a lot of steep inclines for the player to keep landing on, slowing gameplay down a lot. I think the older games tried to avoid those kind of angles unless it was trying to discourage you from backtracking or finding a secret, but whatever.
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