Darksiders -The Horseman's Road
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20th 2009
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An iPhone version of Super Monkey Ball 2 is due to launch in the App Store by the end of the year.
The game will feature 115 new levels, local multiplayer, better graphics and an enhanced control system. It will also come with a mini-game, Monkey Bowling. Monkey Golf and Monkey Target are set to be added as free updates in 2010.
SEGA has yet to announce a price, but the original Super Monkey Ball for iPhone is currently available for £2.39. Read more...
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Activision has released Call of Duty: World at War: Zombies on the iPhone and iPod Touch at a fleshy price of £5.99. That's almost as expensive as the Eurogamer App. [I think you mean "great value" - Ed.]
The App recreates World at War's console co-op mode where teams of four battle waves of Nazi undead. Stuffing all that onto the iPhone is a tall task but to Activision's credit the comments are positive and the goals have been achieved - reports of outstanding graphics and smooth gameplay are common.
Couple that with four-player Wi-Fi/Internet co-op or Bluetooth teams of two and Zombies is a hot, albeit pricey, prospect. Read more...
Manomio has written to tell us the Commodore 64 emulator is back on the App Store.
The program failed to meet Apple's SDK terms when first released, but has returned as a more rule-obedient and better performing application.
Manomio has also added three more games - International Soccer, International Basketball and International Tennis - to take the initial count up to eight. Read more...
The developers of ambitious game-streaming service OnLive eventually hope to have it running on mobile phones.
OnLive CEO Steve Perlman even showed off a tech demo at a financial conference in New York on Friday, he wrote on the official blog (thanks vg247).
"Today, at a Wedbush financial conference in New York I showed OnLive running simultaneously on two iPhones, a TV, and a computer," he explained. Read more...
A number of iPhone developers apparently incensed by litigious Edge Games boss Tim Langdell have renamed their games to include the word "Edge".
Fez, for example, is now called Fedge. "To better represent the edgy nature and aesthetic the game, and edges of squares and cubes, Polytron is proud to announce the name change from Fez to FEDGE!" the game's website explained.
"We at Polytron Corporation are at the edge of everything, at the edge of other edges, so it only make sense to reflect this edgyness in our product's name, which is now Fedge." Read more...
Review by Christian Donlan 22 comments
You'd be forgiven for thinking that iTunes' only genuine brainteaser is how such a magnificent product as the Eurogamer App can retail for the low, low price of £2.39 [good sucking up there - Ed]. Yet in fact, the platform is filled with puzzlers, with venerable ancients like Trism and the perpetual delight factory that is Drop7 rubbing shoulders with new releases such as Lumines (which is currently in desperate need of a new control scheme patch).
Puzzle games are a good match for the App Store, given the iPhone development community's habit of iterating furiously on a handful of themes and churning out dozens of very quiet variations on the same idea, and, while falling blocks and matching threes tend to dominate the landscape, there are also a nice range of smart oddities emerging, too. Below I've gathered together a representative mixture: a few older games, a couple of new ones, and at least one in which you help a cow organise his finances. Enjoy.
Capybara Games' multi-colour eat-'em-up is a mobile phone classic, and it's already been around on the App Store for quite a while. With a PSN version recently released, however, the cheaper iPhone instalment is still worth a look. Read more...
A big batch of probably quite good new games are popping up for the iPhone.
First up is Ace Combat Xi: Skies of Incursion. The launch is "only weeks away", according to Namco Bandai, and the game will "push the graphical capabilities of the hardware to its limits". You can choose from first-person or third-person modes and control aircraft, both licensed and original, using motion controls and the touch screen. The game features "real satellite topographic imagery from Japan Space Imaging Corporation", excitingly.
Also coming soon is a new version of classic shooter R-Type, as reported by Touch Arcade. It's being developed by Irem Software and DotEmu and will feature D-pad, touch and tilt controls. Read more...
Killer Edge Racing from PuzzleKings is the latest game to be targeted by IP hunter Timothy Langdell, who has complained to Apple that the casual title is infringing his Edge trademark, GamesIndustry.biz reports.
Additionally, it appears that Langdell has now applied to register a trademark for "Killer Edge Racing" in a bid to prevent PuzzleKings from using the name, despite the fact that the game has been around for five years.
But Sheridans, the legal firm acting on PuzzleKings founder Nalin Sharma's behalf, has told GamesIndustry.biz that it believes the case - as with the recent Mobigame one - is without merit. Read more...
Apple has announced that the App Store for the iPhone and iPod Touch now has over 100,000 programs available for download, making it the "largest applications store in the world", the company claims.
According to Apptism (via Gamasutra), 18,554 of the applications are games.
Apple says it has distributed 2 billion applications since the store opened last year - an average of 20,000 downloads per application and over 4 million downloads a day. Read more...
id Software's John Carmack has said he hopes to do a Rage game for iPhone, and spoken a little more about the developer's plans for the Apple format.
"I want to work on a Rage-themed game to coincide with Rage's release [on PC, Mac and console], but we don't have a firm direction or team chosen for it," Carmack wrote in his release notes for Doom Classic, which launched recently.
"I was very excited about doing a really-designed-for-the-iPhone first-person shooter, but at this point I am positive that I don't have the time available for it." Read more...
id Software has finally released Doom Classic for the iPhone. You can grab it now for £3.99.
Not to be confused with Doom Resurrection, Doom Classic is the original PC first-person shooter reborn with several control schemes and all four original episodes for a total of 36 levels.
It also supports wireless multiplayer for up to four people. Read more...
ngmoco has released its iPhone first-person shooter Eliminate Pro, and, in case you've missed the build-up, it's available for free.
That's because the ambitious four-player deathmatch game, which works over 3G and Wi-Fi, is supported by microtransactions.
The method is quite interesting. You start off with a stock of power cells, and it's only while you have these cells that you earn credits, which act as experience points and in-game currency for purchasing upgrades. Read more...
EA has released an iPhone version of Command & Conquer Red Alert.
You can use the touchscreen to scroll around the battlefield, zoom in and out and move units. Playing as the Soviets or the Allies, you can play through 12 combat levels and fight on two maps in Skirmish mode. Units include classics such as the Kirov Air Ships along with new ones like the Paladin Tank.
In the future you'll be able to download a multiplayer function so you can compete against opponents via Wi-Fi and Bluetooth. An expansion pack titled Empire of the Rising Sun is also planned. It'll feature a third faction with its own story, units and buildings, plus extra Soviet and Ally units. Read more...
Review by Christian Donlan 58 comments
59p might be the most important price point in gaming at the moment. It's the cost of a gamble - the exact amount of money that App Store shoppers are willing to spend on a title that might turn out to be rubbish, but has a tempting icon - and something developers may well view as curse as well as a blessing. 59p can send a game racing up the charts on a platform where the charts mean everything, but it can also cripple a designer's ambitions, holding teams back from working too hard or too long on a product they know is unlikely to bring them huge returns, no matter how well it sells.
But what will 59p actually buy you? The answer, of course, is anything from a buggy ill-conceived mess to a polished mini-marvel. In the App Store, the cost of a Mars Bar can equate to a surprising amount of entertainment if you shop wisely. Below, you can find a few of our low-cost favourites.
Few game titles can tell you how much the App Store has helped to change the face of the industry quite as concisely as Parking Mania. That's right: Parking Mania. It's an unlikely-sounding malady, perhaps, but it translates into a likeable game, with reasonable tilt-controlled steering and a decent range of different vehicles for you to manoeuvre into tricky spots. Read more...
An iPhone version of classic platformer Earthworm Jim is now available in the App Store.
Earthworm Jim was first released for the Megadrive and SNES a whole 15 years ago. Players control the titular character as he battles evil crows and the like in a bid to rescue Princess What's-Her-Name.
In the iPhone version, Jim is controlled using a virtual d-pad and action buttons. There are racing levels where you control your vehicle by tilting the phone left and right. But otherwise you can expect the usual collection of cows, snot, intestines, bungee jumping etc. Read more...
Music trio EA, Harmonix and MTV have launched the iPhone version of Rock Band on the App Store.
The game costs £5.99, and brings Bluetooth band multiplayer to the iPhone for the first time. Up to four people can play together, tapping along to tunes.
There are 20 songs, ranging from Blink-182 to Lynyrd Skynyrd, plus an in-game music store to bolster your collection at. Facebook is integrated, too. Read more...
iPhone and iPod Touch application developers will no longer have to provide a "Lite" version to allow people to sample their work for free.
Thanks to a change in Apple's rules, detailed on Engadget, it's now possible to offer a free version which includes an option to upgrade to the full version within the application, similar to the way Xbox Live Arcade games work.
The option can be used "to sell content, subscriptions, and digital services", according to Apple's developer intel. Read more...
2D Boy has confirmed an iPhone and iPod Touch adaptation of brilliant puzzle game World of Goo.
"It's not done and we don't have a release date yet," said 2D Boy on its blog (via Pocket Gamer).
"We have it running well on the iPhone 3GS, and with a little luck we hope to get it running smoothly on the 3G as well. Hopefully more news on this soon." Read more...
Screenshot Gallery by Robert Purchese 6 comments
Mobigame boss David Papazian has told Eurogamer that the tide has turned against Tim Langdell and his Edge videogame-name lawsuits, and hopes no other developer "will ever hear of him again".
"In the end, Langdell never sued us for past sales and all his lawyers fled, which is enough to prove that he has absolutely no legal grounds and everyone knows that now," said Papazian.
"More and more companies who are suffering from Tim Langdell are joining the fight. It is just the beginning. But it is a strong signal to everyone. Read more...
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